branchrust_reboot/main/PlayerRigUpdate2cancel

1,170 Commits over 638 Days - 0.08cph!

8 Months Ago
Set up small hunting trophy with updated rig (still not working though)
8 Months Ago
fixed 3p cake offset
8 Months Ago
exported edited batteringram, generic and minicopter 3p anims and updated mincopter/scrapheli/attack heli hand/foot ik targets in their entities/prefab
8 Months Ago
edited motor/pedal bikes ik hand/feet positions
8 Months Ago
Ensure added bones in NVGM scientist prefab are restored before pooling, fixes NRE when downed
8 Months Ago
Rapido underwear fix attempt
8 Months Ago
Fixed tank top model clipping with swimsuit
8 Months Ago
exported updated 3p generic sit idle anim and updated prefab ik positions for motorbike seat ,its sidecar seat and trike passenger seat
8 Months Ago
fixed skeleton issues in all cocoknight prefabs
8 Months Ago
Updated eye controller fudge rotations to account for eyetransform changes
8 Months Ago
Krieg backpack skin fix
8 Months Ago
edited 3p beach chair anim
8 Months Ago
Fixed first person legs stretched/glitched
8 Months Ago
exported edited 3p sitting 360 shooting/sit boat anims
8 Months Ago
Updated eyetransform in rustplayer.fbx
8 Months Ago
Updated server side ragdoll bone pos data
8 Months Ago
Arctic hazmat skin pass
8 Months Ago
Fix incorrect material in jacket (male and female)
8 Months Ago
edited RHIB ik steering wheel hand positions in its prefab
8 Months Ago
Fixed knights armour model bug
8 Months Ago
exported 3p raft paddle idle anims
8 Months Ago
fix NRE equipping tank top
8 Months Ago
exported 3p stand driving animation and updated pt boat driver mount and steering wheel ik hand positions
8 Months Ago
edited mount position on car driver/passenger seat prefabs and exported 3p driver animations
8 Months Ago
Skinning fix for krieg hazmat backpack straps
8 Months Ago
Regenerate player.skeleton asset, was causing an exception in manifest builds Hopefully explains missing guids in builds
8 Months Ago
Fix ScientistSuitNVGM mask + NRE
8 Months Ago
3p car passenger idle anim exported
8 Months Ago
Fixed flickering hair cards in hide skirt
8 Months Ago
Fixed broken egg suit
8 Months Ago
updated secret labs chair 3p idle anim
8 Months Ago
exported 3p locomotive idle anim and edited right hand grip ik position on locomotive entity
8 Months Ago
exported 3p workcart idle anim and updated left hand hold ik position in workcart entity
8 Months Ago
exported edited 3p machete and combat knife attack anims and set shield script on sunken/combat knife entities
8 Months Ago
exported 3p idle anims for the arcade
8 Months Ago
Merge from main No conflicts!
8 Months Ago
sunken /combat knife updates (now we have orientation model changes from main) - updated 3p combat anims with new prop orientation - removed entity offsets - set to follow r_prop instead of r_hand - updated holster positions
8 Months Ago
Saloon kick updates - Updated player animator with correct anims - Added anim events
8 Months Ago
Updating krieg backpack skinning and burst cloth
8 Months Ago
Updating krieg skeleton asset
8 Months Ago
Updating krieg hazmat burst cloth and skinning
8 Months Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
8 Months Ago
added mannequin poses
8 Months Ago
Re populating skeleton skin bone array for frontier hazmat
8 Months Ago
Adding skinning items subbed to wrong branch
8 Months Ago
front 50cal animation updates
8 Months Ago
single 50cal animation updates
8 Months Ago
Gesture anim updates
8 Months Ago
cannon anim update and IK adjustments
8 Months Ago
Merge from main Auto resolved conflicts on cannon.deployed, steeringwheel.deployed, SmallBoatPassenger