branchrust_reboot/main/PlayerRigUpdate2cancel

633 Commits over 485 Days - 0.05cph!

12 Months Ago
Blink controller timings
12 Months Ago
Player seed updates
12 Months Ago
Player seed updates
12 Months Ago
initial spa12 setup (with temp offset in entity) - added 3p anims inc renaming - fixed issues with wrong rotation on exports (updated prop position during anims) - holdtype override updates - added temp offset to entity to align (issues with prop data syncing correctly in game, set to follow left prop) - removed weapon root from mask on w_spas12 anims
12 Months Ago
updated vertical slice loadout
12 Months Ago
Fixed viewmodel arms not getting tinted
12 Months Ago
Player seed updates
12 Months Ago
Player seed updates
12 Months Ago
Player seed updates
12 Months Ago
Player seed updates
12 Months Ago
Reduced eye textures to 512
12 Months Ago
Player seed updates
12 Months Ago
Removed prefab references from hair sets for now (disabling hair)
12 Months Ago
Updated player_temp_ragdoll with new player skeleton (fixes crash when killing scientists)
12 Months Ago
Ragdoll NRE fix
1 Year Ago
Eyelid skinning on more heads
1 Year Ago
Eyelid skinning on Male_G
1 Year Ago
Made eyelids children of eye bones
1 Year Ago
Better blink values
1 Year Ago
Don't change the eyelid position (they should be children of the eye bones and are set to 0,0,0 in the blink controller)
1 Year Ago
merge from Player_Seed_EyePositions
1 Year Ago
updated backpack offsets for some weapons
1 Year Ago
Player seed updates
1 Year Ago
override controller updates
1 Year Ago
sar/lr300/ak47u updated backpack offsets
1 Year Ago
Player seed updates
1 Year Ago
Added more working weapons to v4 loadout + ammo
1 Year Ago
updated slight model offset in rock entity
1 Year Ago
anim fixes for lr300
1 Year Ago
fixes for shake from deploy to idle on ak
1 Year Ago
weapon updates
1 Year Ago
Player seed updates
1 Year Ago
updated rustplayer fbx with new prop positions re-exported working holdtypes after prop bone skeleton updates
1 Year Ago
Bow setup - added 3p anims - fixed issues with wrong rotation on exports (updated prop position during anims) - holdtype override updates - zero'd entity offsets, set to follow left prop - removed weapon root from mask on w_bow anims - tweaked 3p anims so fingers place correctly on string at rest and when aiming
1 Year Ago
Rpg setup - added 3p anims - fixed issues with wrong rotation on exports (updated prop position during anims) - holdtype override updates - zero'd entity offsets, set to follow left prop - removed weapon root from mask on w_launcher anims
1 Year Ago
Pixelate censor fixes
1 Year Ago
Underwear censor fixes
1 Year Ago
revolver setup
1 Year Ago
Updated male model/prefabs Added light male player back into player seeds
1 Year Ago
Updated female heads with Jedd's updated skinning
1 Year Ago
lr300 holster position updates
1 Year Ago
updated wip v4 player loadout
1 Year Ago
ScientistSuitNVGM prefab fix
1 Year Ago
Submitting clothing skin updates for PlayerRigUpdate
1 Year Ago
lr300 updates
1 Year Ago
set all anims to none in Holdtype.None controller
1 Year Ago
player_preview fixes
1 Year Ago
Correct eye bone positions/skinning on all current player seeds
1 Year Ago
Added clothing to vertical slice loadout
1 Year Ago
Scientist Suits V4 rig