branchrust_reboot/main/PlayerRigUpdate2cancel

1,166 Commits over 638 Days - 0.08cph!

1 Year Ago
Made eyelids children of eye bones
1 Year Ago
Better blink values
1 Year Ago
Don't change the eyelid position (they should be children of the eye bones and are set to 0,0,0 in the blink controller)
1 Year Ago
merge from Player_Seed_EyePositions
1 Year Ago
updated backpack offsets for some weapons
1 Year Ago
Player seed updates
1 Year Ago
override controller updates
1 Year Ago
sar/lr300/ak47u updated backpack offsets
1 Year Ago
Player seed updates
1 Year Ago
Added more working weapons to v4 loadout + ammo
1 Year Ago
updated slight model offset in rock entity
1 Year Ago
anim fixes for lr300
1 Year Ago
fixes for shake from deploy to idle on ak
1 Year Ago
weapon updates
1 Year Ago
Player seed updates
1 Year Ago
updated rustplayer fbx with new prop positions re-exported working holdtypes after prop bone skeleton updates
1 Year Ago
Bow setup - added 3p anims - fixed issues with wrong rotation on exports (updated prop position during anims) - holdtype override updates - zero'd entity offsets, set to follow left prop - removed weapon root from mask on w_bow anims - tweaked 3p anims so fingers place correctly on string at rest and when aiming
1 Year Ago
Rpg setup - added 3p anims - fixed issues with wrong rotation on exports (updated prop position during anims) - holdtype override updates - zero'd entity offsets, set to follow left prop - removed weapon root from mask on w_launcher anims
1 Year Ago
Pixelate censor fixes
1 Year Ago
Underwear censor fixes
1 Year Ago
revolver setup
1 Year Ago
Updated male model/prefabs Added light male player back into player seeds
1 Year Ago
Updated female heads with Jedd's updated skinning
1 Year Ago
lr300 holster position updates
1 Year Ago
updated wip v4 player loadout
1 Year Ago
ScientistSuitNVGM prefab fix
1 Year Ago
Submitting clothing skin updates for PlayerRigUpdate
1 Year Ago
lr300 updates
1 Year Ago
set all anims to none in Holdtype.None controller
1 Year Ago
player_preview fixes
1 Year Ago
Correct eye bone positions/skinning on all current player seeds
1 Year Ago
Added clothing to vertical slice loadout
1 Year Ago
Scientist Suits V4 rig
1 Year Ago
slight shift in torch trans y entity position
1 Year Ago
- updated upperBodyAimMask (removed eyes/eyelids/jaw/eyetransform) - updated mask meta on anims
1 Year Ago
updated rust player mask (removed eyes/eyelids/jaw/eyetransform)
1 Year Ago
Roadsign glove tweaks
1 Year Ago
Eye controller fixes
1 Year Ago
Roadsign Gloves V4
1 Year Ago
Female large backpack for v4 rig
1 Year Ago
Male hoodie tweaks
1 Year Ago
Added rock/torch to v4 loadout
1 Year Ago
Female cloth sash
1 Year Ago
torch - initial 3p anims and prefab updates
1 Year Ago
3p rock anims and set up
1 Year Ago
updated 3p ak deploy to remove jitter
1 Year Ago
Toggled 'import animation' on RustPlayer.fbx Fixed Ragdoll (now prefab instance of RustPlayer.fbx like the playermodel)
1 Year Ago
removed walks (doubled up jogs) in player animator for more responsive movement
1 Year Ago
Fixed hitbox system
1 Year Ago
Updated default spine offset as derived from idle animation