branchrust_reboot/main/PlayerRigUpdate2cancel

1,166 Commits over 638 Days - 0.08cph!

1 Year Ago
3p mp5 anims updated so finger presses the trigger on shoot
1 Year Ago
Removing custom spine offset on spear gun
1 Year Ago
setup mp5 3p anims,entity and and override controller
1 Year Ago
Setting up 3p spear gun anims, entity and override controller
1 Year Ago
setup bolt rifle 3p anims,entity and and new override controller
1 Year Ago
Setting up 3p HMLMG anims, entity and override controller
1 Year Ago
Setting up 3p SMG anims, entity and override controller
1 Year Ago
thompson holster, backpack position abd bounds setup
1 Year Ago
setting up 3p minigun anims,entity and and override controller.
1 Year Ago
Setting up 3p SKS anims,entity and override controller
1 Year Ago
setting up 3p thompson anims,entity and and override controller.
1 Year Ago
Fixing finger skinning for player rig update
1 Year Ago
Female lods Male lod improvements
1 Year Ago
Male lods
1 Year Ago
Added eyelid skin weights to heads that didn't have any
1 Year Ago
Playground.player scene updates
1 Year Ago
Player seed updates
1 Year Ago
Player seed updates
1 Year Ago
Updating skinning for player rig update items
1 Year Ago
intial setup for f1 grenade and building plan, 2h explosive anim exported added
1 Year Ago
updated override controllers
1 Year Ago
set up sound anim events for various weapons
1 Year Ago
Added poolable component to missed prefabs
1 Year Ago
Fixed duplicate StringID on added loadouts
1 Year Ago
relinked prefabs to skinnables
1 Year Ago
Cherry picking 116881 - Hoodie/Pants material changes
1 Year Ago
Unpacking missed prefabs
1 Year Ago
Skin pass for player rig update sash
1 Year Ago
unpack all clothing prefabs for vertical slice :(
1 Year Ago
Female head LODs
1 Year Ago
Added playermodelskin to male body lods
1 Year Ago
Male head lods
1 Year Ago
Male body LODs
1 Year Ago
Blink controller timings
1 Year Ago
Player seed updates
1 Year Ago
Player seed updates
1 Year Ago
initial spa12 setup (with temp offset in entity) - added 3p anims inc renaming - fixed issues with wrong rotation on exports (updated prop position during anims) - holdtype override updates - added temp offset to entity to align (issues with prop data syncing correctly in game, set to follow left prop) - removed weapon root from mask on w_spas12 anims
1 Year Ago
updated vertical slice loadout
1 Year Ago
Fixed viewmodel arms not getting tinted
1 Year Ago
Player seed updates
1 Year Ago
Player seed updates
1 Year Ago
Player seed updates
1 Year Ago
Player seed updates
1 Year Ago
Reduced eye textures to 512
1 Year Ago
Player seed updates
1 Year Ago
Removed prefab references from hair sets for now (disabling hair)
1 Year Ago
Updated player_temp_ragdoll with new player skeleton (fixes crash when killing scientists)
1 Year Ago
Ragdoll NRE fix
1 Year Ago
Eyelid skinning on more heads
1 Year Ago
Eyelid skinning on Male_G