branchrust_reboot/main/PlayerRigUpdatecancel
441 Commits over 1,553 Days - 0.01cph!
player update. exported/set up mp5 anim set
player update. bolt rifle anim set edits and holster position edited
player update. exported/setup 3p bolt rifle anim set
player update. speargun anim set edits
playerupdate. exported/set up speargun anim set
player update. double barrel shotgun anims set exported after edits
player update. exported/setup double barrel shotgun anim set
player update. water pipe shotgun holster position edited
playerupdate. water pipe shotgun anim set exported and waterpipe wm reload anim edited
player update. exported/ setup water pipe shotgun anims
player update. spas,m4 and pump shotgun holster position edits
player update. exported pump shotgun anim set edits
player update. pump action shotgun anim set exported/setup. root keys removed from w shotgun attack, deploy and reload anims
player update water pistol held positon and holdtype override controller edit
player update. m4 shotgun anims exported and setup on its holdtype override controller
player update. edited naming of spas12 anim clips
player update. exported/set up python revolver
player update. 3p nailgun anim set edited
player update nailgun set up in unity
player update. eoka pistol exported and set up
player update. p17, glock and m92 pistols entities and override controllers updated to use new pistol anim set
Hide Poncho models/ materials/ prefabs
Reposed Burlap Gloves to match updated player rig
player update. setting up p17 weapon
player update. metal detector entity item held position edited and override controller updated with latest idle pose
Reposed Burlap Shoes to match updated player rig
Reposed Burlap Headwraps to match updated player rig
Reposed burlap shirt to match updated player rig
Reposed burlap pants to match updated player rig
player update. CNY spear entity edited so it sits in the player hands correctly
Compile fixes, player animator update
Merge from main (stomped animator changes, will need to be regenerated)
player update. regular/beach/secret labs/rocking chair prefabs and anims edited so sit pose is correct.
player update. set up torch, skull torch and divers torch.
player update. exported anim set and setting up divers and fire torches
player update. finished setup of the 2 guitars and bass instruments
player update. exported/setting up guitar anim set
player update. set guitars and shovel bass entities to use spine 3 instead of spine 4
player update. edited drumkit deployed entity so drum sticks are positioned in the hands correctly
player update. geiger counter entity edited so it is held correctly and its holdtype updated with latest idle pose
player update. edited horse sitting pose so the hands do not clip into the saddle
playe rupdate. edited botabag override controller so latest drink and pour anims trigger
player update. tuba entity edited so the tuba is linked to spine 3 instead of spine 4 and is held correctly also its holdtype updated with latest idle pose
Source Updates - Hide Poncho Material and Texture change
player update. tamborine holdtype updated with latest idle pose
player update. tamborine entity edited so the it is held correctly and its holdtype updated with latest idle pose
player update. cowbell entity edited so the it is held correctly and its holdtype updated with latest idle pose
player update. pan flute entity edited so the it is held correctly and its holdtype updated with latest idle pose. xylophone deployed prefab updated so the drum sticks are held correctly
player update. megaphone entity edited so the it is held correctly and its holdtype updated with latest idle pose
player update. trumpet entity edited so the trumpet is placed correctly and its holdtype updated with latest idle pose