branchrust_reboot/main/bandit_towncancel

202 Commits over 61 Days - 0.14cph!

6 Years Ago
Changed fog volume color to color over day time gradient
6 Years Ago
Various chip stacks
6 Years Ago
Swamps progress backup
6 Years Ago
Added monument navmesh and npc spawner prefab to Bandit Town.
6 Years Ago
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6 Years Ago
First pass over npc spawners at bandit town (prefab only).
6 Years Ago
Adding a more organised folder 'wooden_furniture' for existing and future wooden furniture assets. Wooden Table added with 3 variations. Plain, poker empty and midgame versions. Materials/prefabs and collisions meshes.
6 Years Ago
Added atmospheric volume renderer to main camera
6 Years Ago
Added sample volume to bandit_town
6 Years Ago
Improved volume blending Chaned scene view blending reference to main camera
6 Years Ago
Fog volume height relative to altitude Auto assign volume to trigger layer Fixed scene view instances not updating properties
6 Years Ago
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6 Years Ago
Added sample fog volume on bandit town
6 Years Ago
Merge from fogvolume
6 Years Ago
Merge from main
6 Years Ago
Bandit town navmesh models for wooden walkways
6 Years Ago
Bandit town heightmap tweaks
6 Years Ago
Added prevent building volume
6 Years Ago
Raised wooden walkways to prevent water splashing effects when walking
6 Years Ago
Adjusted LOD distances Added light LOD scripts to light sources Removed excess foliage Tweaked swamp topology
6 Years Ago
Optimizations
6 Years Ago
Progress
6 Years Ago
Optimized LOD distances on various props
6 Years Ago
removing unused file
6 Years Ago
Swamp_c dressing progress
6 Years Ago
Progress backup
6 Years Ago
Added shopfronts to swamp cabins Added candles and dressing props
6 Years Ago
Swamp_a dressing progress
6 Years Ago
Swamp_a dressing progress
6 Years Ago
Swamp scenes progress Swamp_b dressing
6 Years Ago
swamp hero trees models/LODs
6 Years Ago
alternative material for clothes on clothing line for some variety.
6 Years Ago
Candles, 2 grouped sets and each individual candle on their own. Prefabs textures and lods.
6 Years Ago
Shelves 2, 3 and 3v2 have 150% size increase
6 Years Ago
Swamp cabins dressing update
6 Years Ago
Old shelves and variations, prefabs, collision meshes.
6 Years Ago
Wooden cabin dressing
6 Years Ago
Swamps hero trees whitebox
6 Years Ago
moved black bin model to appropriate models folder and created collision mesh for it.
6 Years Ago
Fixed kettle, milk churn and moonshine bottle pivot points and added collision meshes. Moved them to appropriate models folder. Moved Handsaw, Rake and Horse Yoke to new Tools folder.
6 Years Ago
Propagating fixes to splat automation from bandit town to swamps scenes swamp_c terrain sculpting and splats
6 Years Ago
Texture polish to reeds and water lilies after feedback
6 Years Ago
Bandit town progress and fixes
6 Years Ago
Swamp cabin dressing progress
6 Years Ago
Procedural splats for bandit town - kept the previously drawn dirt splat in the mix
6 Years Ago
Updated all wooden walkways with LODs and ropes. Updated cabin scene
6 Years Ago
plant pot fbx update with collision meshes
6 Years Ago
Progress backup / walkway LODs
6 Years Ago
plant pot fbx fixes and moved them to the appropriate folder
6 Years Ago
basic washing line 1.5m and 3m + other fbx moves.