branchrust_reboot/main/boxes_dlccancel
273 Commits over 151 Days - 0.08cph!
food box repair and pickup updated
adjusted lod distances on various boxes
metal box matrix setup, updated icon
metal box removing temporary files
Fixed minor zfighting in stone component box and fixed slightly offset origin, refactored explosives component box FBX to separate out glass
param changes to stone component box corpse, reran manifest
stone box gibs corpse WIP
ore box added corpse, split off matrix, lod adjustments, model adjustments
food box prefab tweaks for socket
Update ignore list to include new boxes
Merge from storage_adaptor_box_collisions
Added gibs for stone component box
stone, wood panel title and description updated
scrap box panel title and description updated, ran manifest, loca and icon manifest
food, meds, metal box panel title and description updated
armor box, comps box, explosive box panel title and description updated
updated icons for ammo, comps, stone boxes
ammo box naming fix part 2
ammo box naming fix part 1
meds box ran manifest, localization and icon manifest
meds box item, icon, prefabs. matrix models, setup
Component DLC Ammo Box - Added initial prefab setup, placeholder meshes and files
ran manifest and localization
food box corpse added, model updates, prefab updates
Set up preliminary stone component box prefabs (WIP), added LODs, deleted obsolete blockout mesh, ran manifest
ran manifest, ran icon manifest, ran localization
box armour item, prefab, icon, matrix
Updated model and textures for stone component box
wood box matrix dressing and lods, prefab updated, icon updated, item updated, localization updated.
wood box icon updated, prefab updated, added panel title, updated localization
wood box game textures & material
Icon manifest updated, localization updated
scrap box adjusted box script type to display, added panel title, attached anchors
metal box added icon file, added panel title, added icon component to prefab, updated item file