branchrust_reboot/main/boxes_dlccancel

273 Commits over 151 Days - 0.08cph!

56 Days Ago
explosives box adjusted box script type to display, added panel title, reverted protection to original values, attached anchors
57 Days Ago
initial comps box prefab setup. manifest
57 Days Ago
wood box game textures updated still wip
57 Days Ago
wood box added prefab for box
57 Days Ago
wood box game model and updated prefabs, ran manifest and localization
57 Days Ago
wood box placeholder textures
57 Days Ago
merge from main
59 Days Ago
added metal box corpse
59 Days Ago
merge from main
2 Months Ago
metal box prefab setup, lods, gibs. manifest
2 Months Ago
Optimized LOD3 tools box further
2 Months Ago
Texture tweaks, wrench markings, flipped one of the wrenches for proper UV orientation
2 Months Ago
Fixed an oversize gib in explosives box
2 Months Ago
Component box tools LOD3 tweaks
2 Months Ago
Merge from main
2 Months Ago
Tools component box mesh, LODs, textures and gibs
2 Months Ago
stone component blockout WIP
2 Months Ago
merge from main
2 Months Ago
Merge from main
2 Months Ago
codegen
2 Months Ago
Merge from main. Bump displayingBoxStorage to 222 to fix protobuf conflict.
2 Months Ago
Corpse setup for explosives component box. Updated bounds, collision + tested both scrap and explosives. Updated manifest.
2 Months Ago
Corpse setup for scrap component box
3 Months Ago
metal box texture adjustments
3 Months Ago
metal box wip
3 Months Ago
Added gibs for scrap box
3 Months Ago
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.
3 Months Ago
Remade scrap box prefab so not prefab variant. Renamed prefab to remove "wooden". Added scrap box LODs. Adjusted metal/gloss levels on scrap box. Updated manifest and localisation.
3 Months Ago
scrap box - initial prefab setup, item created, placeholder icon created, updated localization, updated manifest, updated icon manifest.
3 Months Ago
Balanced darkness of metals in scrap component box
3 Months Ago
Updated textures and model for scrap component box
3 Months Ago
wood box - prefab tweaks
3 Months Ago
wood box - added greybox model, prefab initialization, item created, temp icon created, manifest updated, icon manifest updated, localization updated.
3 Months Ago
First pass textures and LOD0 of scrap component box (still WIP)
3 Months Ago
food box - updated prefab, updated material
3 Months Ago
food box - added gibs, added transmission
3 Months Ago
food box - game model, texture pass and lod pass, updated icon.
3 Months Ago
missed some bolts
3 Months Ago
LOD0 of scrap component box
3 Months Ago
component armour box
3 Months Ago
WIP scrap box blockout tests (committing as need to move branches)
3 Months Ago
dot matrix - example matrix characters updated
3 Months Ago
Protobuf, codegen
3 Months Ago
Merge from main (will need fixes)
3 Months Ago
food box - manifest updated, localization updated, icon manifest updated
3 Months Ago
food box - greybox model, prefab intialization, icon created
3 Months Ago
ore & explosive - guide meshes added
3 Months Ago
box ore - tweak display anchor location
3 Months Ago
box explosives - updated manifest, updated icon manifest, updated localization.
3 Months Ago
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.