branchrust_reboot/main/boxes_dlccancel

273 Commits over 151 Days - 0.08cph!

6 Months Ago
explosives box adjusted box script type to display, added panel title, reverted protection to original values, attached anchors
6 Months Ago
initial comps box prefab setup. manifest
6 Months Ago
wood box game textures updated still wip
6 Months Ago
wood box added prefab for box
6 Months Ago
wood box game model and updated prefabs, ran manifest and localization
6 Months Ago
wood box placeholder textures
6 Months Ago
merge from main
6 Months Ago
added metal box corpse
6 Months Ago
merge from main
6 Months Ago
metal box prefab setup, lods, gibs. manifest
6 Months Ago
Optimized LOD3 tools box further
6 Months Ago
Texture tweaks, wrench markings, flipped one of the wrenches for proper UV orientation
6 Months Ago
Fixed an oversize gib in explosives box
6 Months Ago
Component box tools LOD3 tweaks
6 Months Ago
Merge from main
6 Months Ago
Tools component box mesh, LODs, textures and gibs
6 Months Ago
stone component blockout WIP
6 Months Ago
merge from main
6 Months Ago
Merge from main
6 Months Ago
codegen
6 Months Ago
Merge from main. Bump displayingBoxStorage to 222 to fix protobuf conflict.
6 Months Ago
Corpse setup for explosives component box. Updated bounds, collision + tested both scrap and explosives. Updated manifest.
6 Months Ago
Corpse setup for scrap component box
7 Months Ago
metal box texture adjustments
7 Months Ago
metal box wip
7 Months Ago
Added gibs for scrap box
7 Months Ago
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.
7 Months Ago
Remade scrap box prefab so not prefab variant. Renamed prefab to remove "wooden". Added scrap box LODs. Adjusted metal/gloss levels on scrap box. Updated manifest and localisation.
7 Months Ago
scrap box - initial prefab setup, item created, placeholder icon created, updated localization, updated manifest, updated icon manifest.
7 Months Ago
Balanced darkness of metals in scrap component box
7 Months Ago
Updated textures and model for scrap component box
7 Months Ago
wood box - prefab tweaks
7 Months Ago
wood box - added greybox model, prefab initialization, item created, temp icon created, manifest updated, icon manifest updated, localization updated.
7 Months Ago
First pass textures and LOD0 of scrap component box (still WIP)
7 Months Ago
food box - updated prefab, updated material
7 Months Ago
food box - added gibs, added transmission
7 Months Ago
food box - game model, texture pass and lod pass, updated icon.
7 Months Ago
missed some bolts
7 Months Ago
LOD0 of scrap component box
7 Months Ago
component armour box
7 Months Ago
WIP scrap box blockout tests (committing as need to move branches)
7 Months Ago
dot matrix - example matrix characters updated
7 Months Ago
Protobuf, codegen
7 Months Ago
Merge from main (will need fixes)
7 Months Ago
food box - manifest updated, localization updated, icon manifest updated
7 Months Ago
food box - greybox model, prefab intialization, icon created
7 Months Ago
ore & explosive - guide meshes added
7 Months Ago
box ore - tweak display anchor location
7 Months Ago
box explosives - updated manifest, updated icon manifest, updated localization.
7 Months Ago
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.