branchrust_reboot/main/boxes_dlccancel

273 Commits over 151 Days - 0.08cph!

10 Months Ago
explosives box adjusted box script type to display, added panel title, reverted protection to original values, attached anchors
10 Months Ago
initial comps box prefab setup. manifest
10 Months Ago
wood box game textures updated still wip
10 Months Ago
wood box added prefab for box
10 Months Ago
wood box game model and updated prefabs, ran manifest and localization
10 Months Ago
wood box placeholder textures
10 Months Ago
merge from main
10 Months Ago
added metal box corpse
10 Months Ago
merge from main
10 Months Ago
metal box prefab setup, lods, gibs. manifest
10 Months Ago
Optimized LOD3 tools box further
10 Months Ago
Texture tweaks, wrench markings, flipped one of the wrenches for proper UV orientation
10 Months Ago
Fixed an oversize gib in explosives box
10 Months Ago
Component box tools LOD3 tweaks
10 Months Ago
Merge from main
10 Months Ago
Tools component box mesh, LODs, textures and gibs
10 Months Ago
stone component blockout WIP
10 Months Ago
merge from main
10 Months Ago
Merge from main
10 Months Ago
codegen
10 Months Ago
Merge from main. Bump displayingBoxStorage to 222 to fix protobuf conflict.
10 Months Ago
Corpse setup for explosives component box. Updated bounds, collision + tested both scrap and explosives. Updated manifest.
10 Months Ago
Corpse setup for scrap component box
11 Months Ago
metal box texture adjustments
11 Months Ago
metal box wip
11 Months Ago
Added gibs for scrap box
11 Months Ago
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.
11 Months Ago
Remade scrap box prefab so not prefab variant. Renamed prefab to remove "wooden". Added scrap box LODs. Adjusted metal/gloss levels on scrap box. Updated manifest and localisation.
11 Months Ago
scrap box - initial prefab setup, item created, placeholder icon created, updated localization, updated manifest, updated icon manifest.
11 Months Ago
Balanced darkness of metals in scrap component box
11 Months Ago
Updated textures and model for scrap component box
11 Months Ago
wood box - prefab tweaks
11 Months Ago
wood box - added greybox model, prefab initialization, item created, temp icon created, manifest updated, icon manifest updated, localization updated.
11 Months Ago
First pass textures and LOD0 of scrap component box (still WIP)
11 Months Ago
food box - updated prefab, updated material
11 Months Ago
food box - added gibs, added transmission
11 Months Ago
food box - game model, texture pass and lod pass, updated icon.
11 Months Ago
missed some bolts
11 Months Ago
LOD0 of scrap component box
11 Months Ago
component armour box
11 Months Ago
WIP scrap box blockout tests (committing as need to move branches)
11 Months Ago
dot matrix - example matrix characters updated
11 Months Ago
Protobuf, codegen
11 Months Ago
Merge from main (will need fixes)
11 Months Ago
food box - manifest updated, localization updated, icon manifest updated
11 Months Ago
food box - greybox model, prefab intialization, icon created
12 Months Ago
ore & explosive - guide meshes added
12 Months Ago
box ore - tweak display anchor location
12 Months Ago
box explosives - updated manifest, updated icon manifest, updated localization.
12 Months Ago
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.