branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

6 Years Ago
[D11] Added PS4 Local Time plugin
6 Years Ago
[D11] Removed legacy auto-bot test code.
6 Years Ago
[D11] Modified picking fruit to give reason as harvested
6 Years Ago
[D11] Fix for malformed error log in DTLS reliable-order logic.
6 Years Ago
[D11] Server command for modifying global log level verbosity at runtime ('global.loglevel N' - where N maps to D11.Logger.Level).
6 Years Ago
[D11] Network logging re-enabled on Jenkins and Editor server builds.
6 Years Ago
[D11] [UI] Added server flags for server list. You can now filter servers by the carousel selections along the top of the page. Updated Rust Credits file.
6 Years Ago
[D11] [UI] fixed mute assigment error
6 Years Ago
[D11][UI] Hooked up sleeping player list and removed unused connected players list. Hooked Up game data
6 Years Ago
[D11] [UI] improvements to map controls
6 Years Ago
[D11] [UI] Leaving a server now prompts user to remove server from favourites if it is already favourited. Added favourites handler to help manage favourites list.
6 Years Ago
[D11] Lights on/off moved to button + HOLD
6 Years Ago
[D11] [UI] fixed the wounded screen being offset in the HUD and the missing mic indicator, and added a spritesheet for all the flags
6 Years Ago
[d11] Added .meta files ( didn't know )
6 Years Ago
[D11] [UI] updated the inventory with a new quick dropping system in the inventory, changed the shortcut to activate ovens and such to the right trigger
6 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
6 Years Ago
[D11] [UI] Stat translations added.
6 Years Ago
[d11][opt] Optimise raycasting on turrets
6 Years Ago
[D11][UI][#1668] Fixed issues related to moving items to full container
6 Years Ago
[D11] [UI] Player Inspect random stats aray instead of list. Performance improvements.
6 Years Ago
[D11] Null ref check
6 Years Ago
[D11] [Console] Increased size of waterwell trigger update to UI BG images.
6 Years Ago
Don't allow clients to attempt procedural map generation (unless D11_CLIENT_PROCGEN is defined)
6 Years Ago
[D11] [UI] Player Inspect page stat hookup.
6 Years Ago
[D11] [AUDIO] Force consoles to always be 7.1
6 Years Ago
Cleaned up the build menu
6 Years Ago
Remove unused RHSD define
6 Years Ago
Fix for zero size compute buffer
6 Years Ago
Fixes for disabling instanced building blocks (gibbables and constructionskins were still being removed)
6 Years Ago
[D11] Fix for holding reload
6 Years Ago
[D11] [UI] Test Serializable Dictionary
6 Years Ago
[D11] [UI] Added needed classes/prefabs for random player stats. Prepping stat hookup for random stats. Fixed null stat issue when attempting to retrieve Resources Gathered or K/D Ratio for sleeping players.
6 Years Ago
server compile fix
6 Years Ago
Fix for server prefab preprocessing null reference
6 Years Ago
[D11] Move more achievement detection/triggering server-side
6 Years Ago
Test out multiple lines for audio options. Add 'd11_drop_one' and 'd11_drop_all'.
6 Years Ago
Change build prefabs to check the scripting defines rather than using #if (which won't work from jenkins)
6 Years Ago
[D11] quick "fix" for TextMeshPro dirtying the canvas every time text was set, not sure why this early out had been removed, so opening official investigations in parallel, but we'll see if this causes any problems.
6 Years Ago
Fix for running on a Unity build without the mesh eviction code
6 Years Ago
Disabled instancing on XB1 while I track down the bugs
6 Years Ago
#1639 Fix grammar in build menu descriptions
6 Years Ago
[D11] [Audio] Different mechanism for triggering map zoom fx
6 Years Ago
[d11][Audio] Fixes for FP mix and gunshots. Removed some unused channels from mixer.
6 Years Ago
[D11] [UI] Inspect panel set up to fetch player stats. Loading and error states set up for inspect screen. TODO: Add random stats hookup.
6 Years Ago
[D11][UI]loc key for server stats menu
6 Years Ago
[D11][UI] Altered the top bar for a number of lootpanels. Fixed loc key issue for server stats menu
6 Years Ago
Temporarily disabled mesh eviction whilst we look into a CPU skinning crash
6 Years Ago
Add blueprint description for console, remove dupe strings.
6 Years Ago
[D11][UI] Fixes for building context animation.
6 Years Ago
[D11] Add NET_DEBUG to server builds