branchrust_reboot/main/d11_console_versioncancel

4,549 Commits over 731 Days - 0.26cph!

7 Years Ago
[D11] Cherry Picked 30550 and 30536. Enabled player underwear
7 Years Ago
#1460, #1467
7 Years Ago
Update US Eng to match UK Eng file
7 Years Ago
Removed strings for objects we don't use (explosives, pump jacks).
7 Years Ago
[D11] Fix broken translation files
7 Years Ago
[D11] Remove Switch Sticks option from Controls Page (It is still available on the controller map)
7 Years Ago
[d11][Audio] loading music levels fix
7 Years Ago
Spelling and grammar fixes
7 Years Ago
[D11] New 2.5D effect on the frontend backgrounds
7 Years Ago
Disable instanced texture streaming until it's working properly
7 Years Ago
Tidied up instancing code
7 Years Ago
Fix for tree skins being inactive (which was causing missing palm trees)
7 Years Ago
[d11][Audio] Some mixer tweaks and fixed missing audio from the CH47 Chinook
7 Years Ago
[D11] [UI] fixes to the map controls
7 Years Ago
[D11][UI] Removed unused UI elements
7 Years Ago
[D11] Added FavoriteServerList
7 Years Ago
[D11] [UI] Fixed ping indicator, added description to server info hooks.
7 Years Ago
[D11][UI] Added options for UI scale and UI opacity. Removed unused option
7 Years Ago
[D11] Added missing commers to LOC file
7 Years Ago
Added trophies and better hint strings for certain options based on Matt's feedback
7 Years Ago
[D11] Adds FE music slider functionality
7 Years Ago
Add tutorial strings
7 Years Ago
[d11][Audio] Removed old FP mixer to make managing channel assignments more clear. Updated D11 mixer to add FE music slider. Fixed APC Audio
7 Years Ago
[D11] latest audo changes
7 Years Ago
[d11][Audio] Updated Manifest
7 Years Ago
[d11][Audio] Fixed missing channel assignment from the music manager
7 Years Ago
Pass on game creation screens.
7 Years Ago
[D11] More changes to CrossVoice project files to copy DLL's to correct places
7 Years Ago
[D11] [UI] Added Time of Day stat to server info popup and hooked it up with server informaton. Adjusted formatter to correctly display time based on culture info.
7 Years Ago
[d11][Audio] Hopefully asset bundle fix for red text on audio.
7 Years Ago
[D11] Added PlayFab stats "harvest.resource" as total resources harvested
7 Years Ago
[D11][UI] made the map zoom into the cursor
7 Years Ago
[d11][Audio] Updated the mixer to expose player slider controls.
7 Years Ago
Don't delete half of the strings doc, Tom...
7 Years Ago
[D11] Delete some old voice stuff
7 Years Ago
[D11] Ongoing implementation of voice chat
7 Years Ago
[D11] Last PlayFab stat!
7 Years Ago
[D11] DTLS client-server connections exposed to any build now for testing through debug commands.
7 Years Ago
[D11] PlayFab stats/Achievements
7 Years Ago
[d11][Audio] Renamed Animal Emote Sound defs with sdef_animalname prefixes. Also set up mixer snapshots for correct volume consistency where required.
7 Years Ago
Fix for adding and then removing mesh instances in the same update
7 Years Ago
Fix for incorrect scaleOverride on GibbableAttributes (typo)
7 Years Ago
Fix for incorrectly stripping off PrefabAttributes when converting to instanced rendering
7 Years Ago
[D11] temp disable refresh server loop sfx as per putsons request.
7 Years Ago
[d11][Audio] Started fixing unlinked Animal Sound Defs
7 Years Ago
[D11] Latest audio fixes
7 Years Ago
Fix for conversion of RendererLODs with deferred mesh decals.. although i'm still a bit dubious about them being enabled for lower LODs
7 Years Ago
[D11] [UI] added a missing comma that was preventing the game from playing
7 Years Ago
Fix for instanced mesh shadow culling WIP on instanced mesh texture streaming
7 Years Ago
[D11] Change to the UI Background images and compression