branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

6 Years Ago
[D11] [UI] added double trigger icons for the zoom in the map navigation bar
6 Years Ago
[D11] Crafting screen improvements
6 Years Ago
[D11] [UI] adjusted the transparency of the icons on the vital bars on the HUD, altered the WIP icons on the pause menu
6 Years Ago
[D11] [UI] Fixed sprite sheet not having a crunchable resolution.
6 Years Ago
[D11] Fix for attempting to report when there are no players available to report
6 Years Ago
[D11][UI] added wip icon to outpost on death screen
6 Years Ago
[D11] [UI] Added navigation bar inputs to Find/Join Game screen.
6 Years Ago
[D11] Implemented radiation icon toggle
6 Years Ago
[D11] [UI] Fixed animation system to no longer flicker. Should now correctly disable/enable animators when needed and toggle canvas group alphas for when animations are not needed.
6 Years Ago
[D11] [UI] Animation tweaks, stats screen optimisations/visual tweaks, playfab loading indicator fix.
6 Years Ago
Changed base mode garlic size
6 Years Ago
updated audio metafiles (they seem to be out of date since Ant shortened some of the sounds)
6 Years Ago
[D11] Disable entire HUD when any menu is open (including quick craft/chat etc)
6 Years Ago
[D11] Reverted wip files
6 Years Ago
[D11] Fixed issue with selection highlight when opening inventory Implemented crosshair off option Blueprint buttons should pool again Crafting queue should stop erroring
6 Years Ago
[D11] [UI] fixed the crafting popup being on the hud when nothing is crafting
6 Years Ago
[D11] WIP Input text boxes in popups, and fix for crash when trying to close UI when it isn't already open
6 Years Ago
[D11] [UI] corrected spelling in credits
6 Years Ago
[D11] [UI] fix for the server build error
6 Years Ago
[D11] [UI] Fixed uninitialised variable access on console builds in FrontendUI. Adjustments to animators, should now disable and enable themselves when needed to help performance.
6 Years Ago
[D11] [UI] changed how the progress timer in the inventory looks to make it match the crafting screen timer
6 Years Ago
[D11] [UI] updated disclaimer text
6 Years Ago
[D11] more fully disable the paintable map feature as it was still using about 50MB memory
6 Years Ago
[D11] [UI] Frontend loading playfab indicator should now display before the loading starts, rather than after the request has already occurred.
6 Years Ago
[D11] [UI] changed credits slightly
6 Years Ago
[D11] [UI] removed hint string at the bottom of the loading screen
6 Years Ago
[D11] [UI] changed the loading icons to white to make them more readable
6 Years Ago
[D11] [UI] added in functionality for the legend to fade in out
6 Years Ago
Increased garlic heap size on PS4 and changed XB1X resolution back to 1080p
6 Years Ago
[D11] [UI] hid the achievements HUD in the regular multiplayer game
6 Years Ago
[D11] Block player input when any popup is open
6 Years Ago
[D11] Fixed being able to go back to Title Screen, removed dependency on the blur camera. Can no longer crouch when menus are open or change belt items when Options is open.
6 Years Ago
[D11] Added D11_FINAL_BUILD to switch menu - for local builds
6 Years Ago
[D11] Define fix
6 Years Ago
[D11] Removed fIxed and local server options in release builds Top bar controller icons change per platform
6 Years Ago
[D11] Connecting peer address exposed to the DTLS server connection.
6 Years Ago
[D11] [UI] - Updated D11 logo
6 Years Ago
[D11] [UI] adjust text field width in disclaimer screen
6 Years Ago
[D11] [UI] more text size tweaks to header bar
6 Years Ago
[D11] [UI] adjusted the text on the disclaimer screen and added wip icons to the find/join game screen and server info popup. changed title on server info popup
6 Years Ago
[D11] Updated current version to 2018.2.16
6 Years Ago
[D11] Adjustments to autosprint
6 Years Ago
[D11] [UI] Re-enabled UI Animators and Menu Animation Handler system.
6 Years Ago
[D11] [UI] made the initial selection when you open the inventory choose the item you had selected in your belt bar
6 Years Ago
[D11] [UI] scaled up the achievement HUD slightly
6 Years Ago
[D11] [UI] made the icons for loading blue to differentiate them from the autosave icon
6 Years Ago
[D11] Use Unity 2018.2.16f1 on the linux server
6 Years Ago
Only do the xbox remote debug setup if xbox is the active platform (in an attempt to stop jenkins moaning)
6 Years Ago
Don't do xbox stuff on linux
6 Years Ago
Stop jenkins moaning about Hdg not being defined