branchrust_reboot/main/d11_console_versioncancel

4,549 Commits over 731 Days - 0.26cph!

8 Years Ago
[D11] Removed fIxed and local server options in release builds Top bar controller icons change per platform
8 Years Ago
[D11] Connecting peer address exposed to the DTLS server connection.
8 Years Ago
[D11] [UI] - Updated D11 logo
8 Years Ago
[D11] [UI] adjust text field width in disclaimer screen
8 Years Ago
[D11] [UI] more text size tweaks to header bar
8 Years Ago
[D11] [UI] adjusted the text on the disclaimer screen and added wip icons to the find/join game screen and server info popup. changed title on server info popup
8 Years Ago
[D11] Updated current version to 2018.2.16
8 Years Ago
[D11] Adjustments to autosprint
8 Years Ago
[D11] [UI] Re-enabled UI Animators and Menu Animation Handler system.
8 Years Ago
[D11] [UI] made the initial selection when you open the inventory choose the item you had selected in your belt bar
8 Years Ago
[D11] [UI] scaled up the achievement HUD slightly
8 Years Ago
[D11] [UI] made the icons for loading blue to differentiate them from the autosave icon
8 Years Ago
[D11] Use Unity 2018.2.16f1 on the linux server
8 Years Ago
Only do the xbox remote debug setup if xbox is the active platform (in an attempt to stop jenkins moaning)
8 Years Ago
Don't do xbox stuff on linux
8 Years Ago
Stop jenkins moaning about Hdg not being defined
8 Years Ago
Added HDG remote debugger
8 Years Ago
[D11] Re-enable latest unity
8 Years Ago
[D11] [UI] Fixed popups not sorting the full screen blur effect correct; Blur singleton now remembers the sort order requested every time it attempts to show itself, and sets its sort order to the most recently queued sort order.
8 Years Ago
[D11] Disabled MyStats panel - re-enabled Placeholder panel for now instead
8 Years Ago
[D11] Prevent dpad from changing equipped item when Pause Menu or a popup is open, and another quick fix for popups losing focus when dying with one open
8 Years Ago
[D11] First pass Aim Acceleration
8 Years Ago
[D11] CLIENT define fix
8 Years Ago
[D11] [UI] art pass on the corpse inspection screen
8 Years Ago
[D11] Reporting Flow will now send the 'Reason' as a normal text string rather than a translation key & fixed a number of cases of popups losing focus due to other in-game events (such as dying)
8 Years Ago
[D11] [UI] changed text in disclaimer screen
8 Years Ago
[D11] [UI] Temporarily disabled Animators used by Menu Animation Handler for testing purposes, changed screens that used it to simply pop on for now. Singleton blur class now keeps track of its requests, and only disables itself once the counter reaches 0. Removed duplicate blurs from project and hooked up singleton blur to screens that needed it.
8 Years Ago
[D11] DTLS socket now overrides the LiteNetLib socket when enabled, to encrypt all network traffic. Still WIP and disabled by default.
8 Years Ago
[D11] First pass vertical sensitivity
8 Years Ago
[D11] NoClip debug option now shows a confirmation or error popup after clicking the button
8 Years Ago
[D11] Disabling Quick Craft button - and giving the Language button a default value
8 Years Ago
[D11] [UI] Removed loading screen 1 from list temporarily while new art is being generated. Adjusted blur values in background blur material. PieMenus now hide belt bar graphics on HUD. HUD now has a function that will tween out the alpha values of the belt bar components. Moved unnecessary camera from Frontend to Blur Singleton prefab.
8 Years Ago
[D11] Replaced background effect behind buttons on Main Menu pages
8 Years Ago
[D11] Pass Abusive report details to a custom PlayFab event, including Id of Player, Subject, Reason, Comment and Server ID Event ID -s - abuse_report_details
8 Years Ago
[D11] [UI] resized the server info popup slightly and increased some text sizes, reverted a change to controller button offsets, removed a couple print strings i forgot about and left in
8 Years Ago
[D11] [UI] Updated title logo graphic
8 Years Ago
[D11] Quick fix to add default value to Recent Players button
8 Years Ago
[D11] Fixes to reporting flow & some report options removed after feedback from Design
8 Years Ago
[D11] [UI] Fixed animation timings on Credits screen. Fixed texture sizes on various frontend screens that were using textures not a power of 4 and therefore unable to be crunch compressed. Updated loading screen crunch compression quality settings.
8 Years Ago
[D11] [UI] Fixed accidental overwrite of loading screen 1.
8 Years Ago
[D11] [UI] slightly increased logo size in trademark screen, adjusted hint text in join game screen
8 Years Ago
[D11] [UI] fixed a problem in the stats screen where it would scroll to the bottom while populating
8 Years Ago
[D11] [UI] Map tooltips now scale relative to how zoomed in the user is.
8 Years Ago
[D11] Implemented left and right thumbstick dead zones Fixed issue with top display bar appearing on main menu
8 Years Ago
[D11] Fixes for missing CLIENT defines
8 Years Ago
[D11] Reporting Flow - Display a list of connected players, and reports can now be sent
8 Years Ago
[D11] [UI] Added loading indicator for playfab request active check on Title Screen.
8 Years Ago
[D11] Add D11_ANIM_FIXES
8 Years Ago
[D11] [UI] art pass on the options screen in the frontend
8 Years Ago
[D11] Back to 2.3f1 unity