branchrust_reboot/main/d11_console_versioncancel

4,549 Commits over 731 Days - 0.26cph!

8 Years Ago
Compressed animations with new variable time resolution + float bit count
8 Years Ago
Added new anim compression options to asset fiddler
8 Years Ago
Write anim size tool + extra texture debug info
8 Years Ago
[D11][UI] Changed locked slider option behavior changed locked option highlighting Removed unusable options Implemented inverted x controls Implemented switch stick controls
8 Years Ago
[D11] DTLS library wip: server connection process loop consolidated with the client connection. Fixed issues with SSL reads, and added multiple packet transmission test to test app.
8 Years Ago
[D11] Removed ingame place holder stats panel
8 Years Ago
[D11][UI] Updated corpse stat panel
8 Years Ago
[D11] Fix for Matt
8 Years Ago
updated texture streaming & compression settings
8 Years Ago
Added menu option to reimport all the prefabs (not that useful but I was trying to track down some issues running on 2018.3)
8 Years Ago
Unity 2018.3 compatibility fixes
8 Years Ago
More sensible rules for mipmap streaming and texture compression
8 Years Ago
Revert last change, checked in too much, oopsie
8 Years Ago
Updated mip streaming properties (disabled it on icons, sprites and terrain textures) and also compression/crunch settings
8 Years Ago
[D11] Radial Menus now use X/A for confirming selection, Pie menu now uses navigation bar icons to allow for different buttons to be displayed
8 Years Ago
[D11] [UI] got rid of those black dots at the bottom of the HUD
8 Years Ago
[D11] server define fix
8 Years Ago
[D11][UI] Added other player stats panel basic data hooked up and secondary option implemented Altered top bar alpha canvas
8 Years Ago
[D11] [UI] changed the position of the wounded message so it's not under the compass art pass on the player stats preview
8 Years Ago
[D11] [UI] temporarily rolled back a change while i figure out why the inventory won't fade on
8 Years Ago
[D11] Adjustments to sprint toggle/auto-sprint
8 Years Ago
[D11] Changed icons in hud
8 Years Ago
[D11] [UI] hid server maintenance message on the main menu
8 Years Ago
[D11] Enabled options menu from pause menu
8 Years Ago
default params for DebugEx.Log
8 Years Ago
[D11] [UI] Updated respawn screen textures. Fixed issue with backing texture and respawn button materials.
8 Years Ago
Update asset fiddler to not apply mip streaming on billboards
8 Years Ago
Disable mip streaming on billboards
8 Years Ago
[D11] [UI] add left and right arrows to main menu titles
8 Years Ago
[D11] [UI] Respawn screen buttons now wrap horizontally and vertically. Commented out misc print strings that were polluting the log. Updated horizontal gradient texture for respawn screen. Commented out obsolete profiler sample frames setting as it auto-sizes and doesn't need defining anymore.
8 Years Ago
[D11] [UI] only open server info popup if the server exists
8 Years Ago
[D11] [UI] missed one
8 Years Ago
[D11] [UI] hooked back up images in serverinfo popup after image locations changed
8 Years Ago
[D11] XBox One user hash exposed and added to headers to facilitate HTTP request authentication.
8 Years Ago
[D11] server define fix
8 Years Ago
[D11] Use latest unity version
8 Years Ago
[D11] Quick translated string fix
8 Years Ago
[D11] Made PopupButtons wider and set their text slightly smaller
8 Years Ago
[D11] WIP Reporting flow
8 Years Ago
[D11] Fix for SERVER define with PopupSystem and fix to stop adjusting template definition values when creating a new text popup
8 Years Ago
[D11] [#59] Added method to get textmesh pro controller icon for inline
8 Years Ago
[D11] [UI] made the carousels fade as they change screens
8 Years Ago
[D11] [UI] Updated font assets to include Registered, Copyright, and Trademark signs. Also adjusted placeholder icons in certain screens. Adjusted animations in Code Of Conduct and Staff Credits screens.
8 Years Ago
[D11] [UI] slightly adjusted position of logos
8 Years Ago
[D11] [UI] added 3rd party software logos to the bootflow logo screen
8 Years Ago
[D11] [#59] Fixes for platform controller button prompts
8 Years Ago
[D11] WIP Reporting flow, with a bunch of fixes and improvements to popups in general. Invert Y Axis now enabled and working in the Options Menu.
8 Years Ago
[D11] [UI] - Updated the loading screen image + aAded middleware logos
8 Years Ago
[D11] [#61] Fix skin picker crash
8 Years Ago
[D11] [UI] UI Asset optimisations. Added new updated textures. Combined sprite sheets. Added new "Tier" info to Building Context. Added placeholder lock icons to temporary info on Loading and Respawn screens.