branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

6 Years Ago
[D11] server define fix
6 Years Ago
[D11][UI] Added other player stats panel basic data hooked up and secondary option implemented Altered top bar alpha canvas
6 Years Ago
[D11] [UI] changed the position of the wounded message so it's not under the compass art pass on the player stats preview
6 Years Ago
[D11] [UI] temporarily rolled back a change while i figure out why the inventory won't fade on
6 Years Ago
[D11] Adjustments to sprint toggle/auto-sprint
6 Years Ago
[D11] Changed icons in hud
6 Years Ago
[D11] [UI] hid server maintenance message on the main menu
6 Years Ago
[D11] Enabled options menu from pause menu
6 Years Ago
default params for DebugEx.Log
6 Years Ago
[D11] [UI] Updated respawn screen textures. Fixed issue with backing texture and respawn button materials.
6 Years Ago
Update asset fiddler to not apply mip streaming on billboards
6 Years Ago
Disable mip streaming on billboards
6 Years Ago
[D11] [UI] add left and right arrows to main menu titles
6 Years Ago
[D11] [UI] Respawn screen buttons now wrap horizontally and vertically. Commented out misc print strings that were polluting the log. Updated horizontal gradient texture for respawn screen. Commented out obsolete profiler sample frames setting as it auto-sizes and doesn't need defining anymore.
6 Years Ago
[D11] [UI] only open server info popup if the server exists
6 Years Ago
[D11] [UI] missed one
6 Years Ago
[D11] [UI] hooked back up images in serverinfo popup after image locations changed
6 Years Ago
[D11] XBox One user hash exposed and added to headers to facilitate HTTP request authentication.
6 Years Ago
[D11] server define fix
6 Years Ago
[D11] Use latest unity version
6 Years Ago
[D11] Quick translated string fix
6 Years Ago
[D11] Made PopupButtons wider and set their text slightly smaller
6 Years Ago
[D11] WIP Reporting flow
6 Years Ago
[D11] Fix for SERVER define with PopupSystem and fix to stop adjusting template definition values when creating a new text popup
6 Years Ago
[D11] [#59] Added method to get textmesh pro controller icon for inline
6 Years Ago
[D11] [UI] made the carousels fade as they change screens
6 Years Ago
[D11] [UI] Updated font assets to include Registered, Copyright, and Trademark signs. Also adjusted placeholder icons in certain screens. Adjusted animations in Code Of Conduct and Staff Credits screens.
6 Years Ago
[D11] [UI] slightly adjusted position of logos
6 Years Ago
[D11] [UI] added 3rd party software logos to the bootflow logo screen
6 Years Ago
[D11] [#59] Fixes for platform controller button prompts
6 Years Ago
[D11] WIP Reporting flow, with a bunch of fixes and improvements to popups in general. Invert Y Axis now enabled and working in the Options Menu.
6 Years Ago
[D11] [UI] - Updated the loading screen image + aAded middleware logos
6 Years Ago
[D11] [#61] Fix skin picker crash
6 Years Ago
[D11] [UI] UI Asset optimisations. Added new updated textures. Combined sprite sheets. Added new "Tier" info to Building Context. Added placeholder lock icons to temporary info on Loading and Respawn screens.
6 Years Ago
[D11] [UI] Player corpse panel now tracks killer name and weapon
6 Years Ago
[D11] [UI] updated standing indicator icon
6 Years Ago
[D11] [UI] changed "play" to "start" in the title screen
6 Years Ago
[D11] [UI] hid remnants of old background boxes in inventory loadout screen
6 Years Ago
[D11] [UI] adjusted the visual look of the navigation bar, and stopped long strings from causing overlaps
6 Years Ago
[D11] Consume entitlements on boot, this will add any virtual currency purchased
6 Years Ago
[D11] [UI] Added tier indicator to Building Context menu. Added icon for "Twig" tier (base tier below wood).
6 Years Ago
[D11] Jenkins fix
6 Years Ago
[D11]Changed default hold time from 0.2 to 0.8.
6 Years Ago
[D11] Popup text boxes now resize themselves to fit in overflowing text, and the popup itself will stretch accordingly. Also adding some WIP stuff for the reporting flow
6 Years Ago
[D11] [UI] disabled skip to title on the frontend so we can check what it looks like on console
6 Years Ago
[D11] Profile sign out/Profile switch dialogs
6 Years Ago
[D11] DTLS library wip: exposed the client connection loop as a tickable function and a 'AddMessage' function for writing encrypted network traffic to the server.
6 Years Ago
[D11] [UI] Player corpse stats Panel and open info panel action.
6 Years Ago
[D11] Popups will now close themselves on press of any shown buttons, and cancel button can be hidden from standard text popups which also need an okEvent
6 Years Ago
[D11] Build fix (hopefully)