branchrust_reboot/main/hdrpcancel
1,773 Commits over 489 Days - 0.15cph!
Increased max shadow requests
Fixed LightLOD not disabling hd shadows
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Remaining biome volume stuff & TOD exposure iterations
Arctic biome progress
New snow bushes
Rebaked snow pine billboards
Added tundra grass to arctic
Various tweaks to decor_v3 prefab
Added small rock formations to arctic WIP
Updated world setup prefabs
Other various tweaks
Tundra biome settings.
Small tweaks on arctic.
Biome volume profile changes
Repplying
48101 (2019.3 perf fix)
Subtracting
48101 (2019.3 perf fix) as a test to verify we are back to baseline perf without it
Dead pine trees / Arctic variants
Testing physical based sky optimization (smaller lookup tables)
Cliffs temperate and arid prefabs refined anchors
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More template management
Ocean shader and material updates
Increased max fog distance to prevent horizon seam at high altitude
ASE template cleanup + added water template
Revert back to sun+flares in sky refl bake (but keep spec)
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Enabled read-write on ground plant models
Biome grading WIP & fog minimums
Added proper LODs to all foliage_v3 ground plants
Added fog control over time of day
Base & arctic biome volume stuff
Fixed foliage motion vectors
More curves and gradients
Terrain4 terrain overlay improvements
Tuning for sky dynamic exposure
Added sky exposure control
Fixed indirect transmittance scale
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Added splat overlays to snow biome
Tweaked splat distance tiling
Tweaked splat heightmaps for better blending
Added snow pine saplings
Improved arctic pines
Improved arctic grass
Various small foliage tweaks