branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

6 Years Ago
Updated terrain sampling API, related SFs and shaders Added vertex alpha terrain blending
6 Years Ago
Remaining sub-decks
6 Years Ago
Oil rig 2 backup. Fixed borked prefab
6 Years Ago
Backup b9 project version
6 Years Ago
Extended foliage shader distance fade control to normal and smoothness
6 Years Ago
backup
6 Years Ago
Oil Rig 2 setup
6 Years Ago
Added cutoff value to spawn populations
6 Years Ago
forest pops wip
6 Years Ago
backup
6 Years Ago
Alarm optimization. S2P Big Rig.
6 Years Ago
Rig volumes & some fixes
6 Years Ago
Prefab edit env scene
6 Years Ago
Added distance fade(downscale) option to foliage shader
6 Years Ago
Tweaked property names on some SFs
6 Years Ago
Grass lighting changes
6 Years Ago
Added foliage albedo multiplier to scene custom lighting Added foliage shader toggles for global albedo mult and transmittance scale
6 Years Ago
Cherry picking 42341
6 Years Ago
Cherry picking 42339
6 Years Ago
project_gaea latest terrain build, increased ruggedness in the regions between coast and hills
6 Years Ago
Merge /main/hdrp/foliage-transmission
6 Years Ago
Added Terrain Layer SF Improved terrain layer shading Improved cliff shader terrain transition
6 Years Ago
Remaining Big Oil Rig relight Prefab fixes
6 Years Ago
Backup
6 Years Ago
project_gaea latest
6 Years Ago
Added biome fetch
6 Years Ago
Split terrain fetch hlsl + updated shaders and SFs
6 Years Ago
Final rig sub-level Lowered punctual light cap back down.
6 Years Ago
Ground plants backup Foliage V3 update
6 Years Ago
Cull fixes.
6 Years Ago
LOD fix
6 Years Ago
More Oil Rig. Raised max punctual light capacity a bit to keep edit time viewport from bugging out.
6 Years Ago
Rig backup
6 Years Ago
midnight hour build backup
6 Years Ago
project_gaea latest Terrain 6k, improved features/features scale across the board
6 Years Ago
More
6 Years Ago
Backup
6 Years Ago
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6 Years Ago
Cherry picked 42207
6 Years Ago
Backup
6 Years Ago
Big Rig WIP
6 Years Ago
More
6 Years Ago
Backup
6 Years Ago
Big Rig WIP & mat stuff
6 Years Ago
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6 Years Ago
Rig scene
6 Years Ago
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6 Years Ago
terrain gloss and splats rework
6 Years Ago
Rust editor Time and Fog now persistent across sessions
6 Years Ago
Apply vertex/alpha color functionality Added terrain blending SF