branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

7 Years Ago
Fixed detail UV1 option on a few shaders
7 Years Ago
Updated ASE to 1.7.2.02
7 Years Ago
Missed some cleanup things. Airfield S2P
7 Years Ago
Recovered Airfield lighting groups & S2P
7 Years Ago
Removed embedded lighting from bunker prefabs again.
7 Years Ago
Backup
7 Years Ago
Ship style 2 & prefab
7 Years Ago
Style 2 backup
7 Years Ago
Cargoship prefab surgery. Put Cargoshiptest into the ship scene.
7 Years Ago
More fixes Ship interior profile
7 Years Ago
Volumes & various fixes
7 Years Ago
Final style 1 cargoship
7 Years Ago
Backup
7 Years Ago
Interior WIP
7 Years Ago
PlaceCliffs cleanup
7 Years Ago
Enabled collision detection for greybox cliffs using decor topology
7 Years Ago
PlaceCliffs small fix
7 Years Ago
PlaceCliffs fixes and improvements
7 Years Ago
Final cargoship style 1. Rad barrel material fix.
7 Years Ago
Backup
7 Years Ago
Foliage spawner progress
7 Years Ago
Latest terrain generation, added post processing to grass and forest splats
7 Years Ago
extra anchors on some cliffs to ensure no gaps
7 Years Ago
Foliage spawns stones temporary settings - will rework when new art is ready for these
7 Years Ago
Another terrain anchor gizmo fix
7 Years Ago
Re-pathed small stones prefabs inside foliage_v3 prior to edits
7 Years Ago
Updated test cliffs anchors to have their pivots at the bottom
7 Years Ago
Compile fix
7 Years Ago
re-baked the heightmap
7 Years Ago
Fixed terrain anchor gizmo not scaling with object scale (while the actual runtime check does)
7 Years Ago
tweaks to some cliff prefabs
7 Years Ago
Really don't check placement filter at all anchor positions in PlaceCliffs (only at pivot)
7 Years Ago
Don't check placement filter at all anchor positions in PlaceCliffs (only at pivot)
7 Years Ago
More
7 Years Ago
Render distance fixes.
7 Years Ago
Remaining top deck
7 Years Ago
Tundra foliage spawner progress
7 Years Ago
Scene backup
7 Years Ago
Removed defines from Terrain sampler SF; now controlled by shaders / lod dependent Added shader lods for variable quality to HDRP/Custom/Terrain shader; cleaned up passes
7 Years Ago
ASE shaderlod support + updated our custom Lit template
7 Years Ago
backup cliffs
7 Years Ago
Set of new greybox cliffs to test out new cliff placement algorithm
7 Years Ago
WIP
7 Years Ago
Terrain sampler SFs optional outut NormalTS Terrain shader LODs (wip)
7 Years Ago
More ship
7 Years Ago
Backup
7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed terrain texturing base pyramid generation Fixed multiple terrain shader quality paths
7 Years Ago
Ground foliage update