branchrust_reboot/main/hdrpcancel

1,692 Commits over 489 Days - 0.14cph!

7 Years Ago
Final rig sub-level Lowered punctual light cap back down.
7 Years Ago
Ground plants backup Foliage V3 update
7 Years Ago
Cull fixes.
7 Years Ago
LOD fix
7 Years Ago
More Oil Rig. Raised max punctual light capacity a bit to keep edit time viewport from bugging out.
7 Years Ago
Rig backup
7 Years Ago
midnight hour build backup
7 Years Ago
project_gaea latest Terrain 6k, improved features/features scale across the board
7 Years Ago
More
7 Years Ago
Backup
7 Years Ago
Cherry picked 42207
7 Years Ago
Backup
7 Years Ago
Big Rig WIP
7 Years Ago
More
7 Years Ago
Backup
7 Years Ago
Big Rig WIP & mat stuff
7 Years Ago
Rig scene
7 Years Ago
terrain gloss and splats rework
7 Years Ago
Rust editor Time and Fog now persistent across sessions
7 Years Ago
Apply vertex/alpha color functionality Added terrain blending SF
7 Years Ago
New grass meshes
7 Years Ago
Fixed remaining materials Added missing textures
7 Years Ago
Fixed SSR being forced always-on by custom shadergui
7 Years Ago
Added template mat id + shader regen
7 Years Ago
Remaining MilTun & S2P Prefab fixes
7 Years Ago
More
7 Years Ago
Train area
7 Years Ago
Card reader fixes. Scene
7 Years Ago
terrain stuff 4 debug (2)
7 Years Ago
terrain stuff 4 debug
7 Years Ago
Added hdrp/custom/lit terrain blend
7 Years Ago
Scene
7 Years Ago
Updated materials
7 Years Ago
Updates material conversion tool
7 Years Ago
Backup
7 Years Ago
Merge from main/hdrp/material-update
7 Years Ago
Updated HDRP/Custom/Lit template Updated Terrain Sampler SF to also output metal-to-spec values Updated HDRP/Custom/Terrain shader and terrain4 material Added dummy rust/std/terrain-blend for conversion
7 Years Ago
project_gaea level backup should include fix for sum of splat =1 terrain now 6km but features currently out of scale
7 Years Ago
Fixed converter emisison property not found on some materials
7 Years Ago
Fixed and regen all shaders
7 Years Ago
Updated rust/std conversion tool to fix fog support, transparency, emission
7 Years Ago
Updated ASE Lit shader template to match HDRP/Lit; now has feature toggles in material + fixed a lot of issues
7 Years Ago
Updated custom/lit set shadergui to include receive SSR settings
7 Years Ago
Fixed NRE in ASE
7 Years Ago
Scene backup. Softened the red wall2 light & its emissive texture
7 Years Ago
More
7 Years Ago
Scene & more mat fixes.
7 Years Ago
Scene backup
7 Years Ago
Backup
7 Years Ago
Reverted train track material