branchrust_reboot/main/hdrpcancel

1,692 Commits over 489 Days - 0.14cph!

7 Years Ago
Scene backup & prefabs.
7 Years Ago
More folaige tweaks Fixed a few billboards I missed previously
7 Years Ago
Added HDRP/Custom/LitWire shader (testing) + updated cable mat
7 Years Ago
Assigned diffusion profiles to tree and bush billboards Tons of various color, material and texture tweaks to foliage to make it look better in HDRP
7 Years Ago
Excavator Yawer
7 Years Ago
Updated shore wetness and particle accum SFs Updated triplanar utils Regen all shaders for sampling macros
7 Years Ago
Subtracted 41407
7 Years Ago
Added diffusion profile property to foliage billboard shader
7 Years Ago
Updated biome tint SFs + update shaders
7 Years Ago
7 Years Ago
Backup
7 Years Ago
Biome tint mask fix in foliage shader
7 Years Ago
Overgrowth material tweaks Tree color tweaks
7 Years Ago
Added particle accum SF (wip) Updated LitBase-spec (wip) Updated triplanar.hlsl and added normals.hlsl
7 Years Ago
ASE feature toggle
7 Years Ago
Backup
7 Years Ago
Scene backup
7 Years Ago
Added "HDRP/Custom/Lit Base" shader Added "HDRP/Custom/Lit Base (Specular)" shader
7 Years Ago
More excavator
7 Years Ago
Fixed errors in Cliff shader
7 Years Ago
Biome Tint SFs naming
7 Years Ago
Updated ASE to 1.7.1.04
7 Years Ago
Updated biome tint SF + added biome tint masked SF Tweaked shore wetness SF Regen all shaders
7 Years Ago
Scene & mat
7 Years Ago
Grass material tweaks
7 Years Ago
Added new diffusion profiles to HDRP assets
7 Years Ago
Fixed grass materials Fixed materials on small plants Tweaks to tree materials Made grass darker to match trees better
7 Years Ago
Dump Truck B fixes. Excavator cables don't shadow because ugly w/volumetrics. Cleaned excavator_yaw.prefab
7 Years Ago
Digger vehicles & dump trucks. More excavator materials. Scene backup.
7 Years Ago
Excavator prep & mat fixes.
7 Years Ago
Powerplant & S2P
7 Years Ago
Scene backup Lowered anisotropy on base fog settings because it bugs out from certain high up angles.
7 Years Ago
Remaining topside & volumes
7 Years Ago
Backup
7 Years Ago
Fixed normal issues in Foliage shader; now outputs gradients to match Lit
7 Years Ago
Updated Lit template to ensure exact matching gbuffer output with HDRP/Lit
7 Years Ago
Added Unpack Scale Normal To Gradient SF
7 Years Ago
Always update terrain globals in editor, even when playing
7 Years Ago
Overgrowth test for Diogo
7 Years Ago
Scene & some mats.
7 Years Ago
Max punctual lights 32 > 48 Max directional lights 8 > 2 Max area lights 32 > 4
7 Years Ago
Scene backup
7 Years Ago
Powerplant backup Road cone material translucent because mah immersion
7 Years Ago
Cherry picked and merged 41157
7 Years Ago
Added temporary dummy standard shaders to ease transition from main
7 Years Ago
Fixed remaining issues with blend 4way shaders (normal mixing and fallback specgloss properties)
7 Years Ago
Replaced Derive Tangent Basis SF + moved to ASE package folder; now using latest mikkt derivation
7 Years Ago
Imported properties from main for materials using blend 4way shaders
7 Years Ago
More powerplant
7 Years Ago
Powerplant backup