branchrust_reboot/main/hood_and_cuffscancel

229 Commits over 91 Days - 0.10cph!

10 Months Ago
Further hood tweaks
10 Months Ago
Hood wearable mask tweaks
10 Months Ago
Added a way to override force show on UIBlackoutOverlay. Added prison hood UI script, overring force show when the player is dead. Updated UI prefab.
10 Months Ago
Merge from main
10 Months Ago
export latest 3p handcuffs anims
10 Months Ago
handcuff viewmodel animation updated
10 Months Ago
Block unlock minigame in wounded states
10 Months Ago
Define fix
10 Months Ago
Increase unlock timer from 5 to 60 seconds to match design spec now I'm not unlocking them constantly in dev. Added handcuffs.UnlockDurationMultiplier replicated var to save time when testing.
10 Months Ago
Fixed held (but unlocked) handcuffs keeping your inventory locked after surrendering.
10 Months Ago
Disable UIBlackoutOverlay if in debugcamera
10 Months Ago
wip handcuff viewmodel animation and rig edited
10 Months Ago
Don't allow items to be drag swapped onto locked cuffs
10 Months Ago
Handcuffed move item fix
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Handcuffs will now appear correctly on spawned players
10 Months Ago
Pushing a handcuffed player dismounts them
10 Months Ago
Serverside overriding of active item if restrained
10 Months Ago
Restraint check
10 Months Ago
vm handcuffs - added hit anim - udpated animator - added anim events to attacks - organised folder - added effects folder & effects for events
10 Months Ago
Switch to BaseMelee
10 Months Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
10 Months Ago
Trigger attack VM
10 Months Ago
updated vm handuffs animator to work with baseMelee setup
10 Months Ago
Merge from main
10 Months Ago
Compile fixes
10 Months Ago
Misc small changes
10 Months Ago
Remove some unnecessary updates
10 Months Ago
Revert method change
10 Months Ago
Formatting fix
10 Months Ago
Switched method of equipping
10 Months Ago
fix for 3p captive struggle anim not working
10 Months Ago
Show belt items as locked to make it clearer you can't use them when handcuffed
10 Months Ago
Added "togglecluffslocked" console command
10 Months Ago
Trigger struggle 3p anim
10 Months Ago
Hooked up first person struggle anim for unlock minigame
10 Months Ago
Merge from main
10 Months Ago
Handcuffs block crafting.
10 Months Ago
Menu fix
10 Months Ago
Don't show push menu if player is dead or sleeping
10 Months Ago
Removed some debug logs and unused/temp code.
10 Months Ago
Merge from main
10 Months Ago
Removed protobuf and serialization stuff as it's not needed now. Some initial cleanup.
10 Months Ago
Select handcuffs as active item when loading or waking restrained players. Added a handcuffed test save.
10 Months Ago
Compile fixes
10 Months Ago
Codegen
10 Months Ago
Merge from main
10 Months Ago
Items can now be flagged to block map use. Prisoner hood blocks map use.
10 Months Ago
Handcuffs block gestures. Codegen.