branchrust_reboot/main/hood_and_cuffscancel

229 Commits over 91 Days - 0.10cph!

12 Months Ago
Further hood tweaks
12 Months Ago
Hood wearable mask tweaks
12 Months Ago
Added a way to override force show on UIBlackoutOverlay. Added prison hood UI script, overring force show when the player is dead. Updated UI prefab.
12 Months Ago
Merge from main
12 Months Ago
export latest 3p handcuffs anims
12 Months Ago
handcuff viewmodel animation updated
12 Months Ago
Block unlock minigame in wounded states
12 Months Ago
Define fix
12 Months Ago
Increase unlock timer from 5 to 60 seconds to match design spec now I'm not unlocking them constantly in dev. Added handcuffs.UnlockDurationMultiplier replicated var to save time when testing.
12 Months Ago
Fixed held (but unlocked) handcuffs keeping your inventory locked after surrendering.
12 Months Ago
Disable UIBlackoutOverlay if in debugcamera
12 Months Ago
wip handcuff viewmodel animation and rig edited
12 Months Ago
Don't allow items to be drag swapped onto locked cuffs
12 Months Ago
Handcuffed move item fix
12 Months Ago
Merge from main
12 Months Ago
Merge from main
12 Months Ago
Handcuffs will now appear correctly on spawned players
12 Months Ago
Pushing a handcuffed player dismounts them
12 Months Ago
Serverside overriding of active item if restrained
12 Months Ago
Restraint check
12 Months Ago
vm handcuffs - added hit anim - udpated animator - added anim events to attacks - organised folder - added effects folder & effects for events
12 Months Ago
Switch to BaseMelee
12 Months Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
12 Months Ago
Trigger attack VM
12 Months Ago
updated vm handuffs animator to work with baseMelee setup
12 Months Ago
Merge from main
12 Months Ago
Compile fixes
12 Months Ago
Misc small changes
12 Months Ago
Remove some unnecessary updates
12 Months Ago
Revert method change
12 Months Ago
Formatting fix
12 Months Ago
Switched method of equipping
12 Months Ago
fix for 3p captive struggle anim not working
12 Months Ago
Show belt items as locked to make it clearer you can't use them when handcuffed
12 Months Ago
Added "togglecluffslocked" console command
12 Months Ago
Trigger struggle 3p anim
12 Months Ago
Hooked up first person struggle anim for unlock minigame
12 Months Ago
Merge from main
1 Year Ago
Handcuffs block crafting.
1 Year Ago
Menu fix
1 Year Ago
Don't show push menu if player is dead or sleeping
1 Year Ago
Removed some debug logs and unused/temp code.
1 Year Ago
Merge from main
1 Year Ago
Removed protobuf and serialization stuff as it's not needed now. Some initial cleanup.
1 Year Ago
Select handcuffs as active item when loading or waking restrained players. Added a handcuffed test save.
1 Year Ago
Compile fixes
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Items can now be flagged to block map use. Prisoner hood blocks map use.
1 Year Ago
Handcuffs block gestures. Codegen.