branchrust_reboot/main/hood_and_cuffscancel

224 Commits over 91 Days - 0.10cph!

2 Years Ago
handcuff viewmodel animation updated
2 Years Ago
Block unlock minigame in wounded states
2 Years Ago
Define fix
2 Years Ago
Increase unlock timer from 5 to 60 seconds to match design spec now I'm not unlocking them constantly in dev. Added handcuffs.UnlockDurationMultiplier replicated var to save time when testing.
2 Years Ago
Fixed held (but unlocked) handcuffs keeping your inventory locked after surrendering.
2 Years Ago
Disable UIBlackoutOverlay if in debugcamera
2 Years Ago
wip handcuff viewmodel animation and rig edited
2 Years Ago
Don't allow items to be drag swapped onto locked cuffs
2 Years Ago
Handcuffed move item fix
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Handcuffs will now appear correctly on spawned players
2 Years Ago
Pushing a handcuffed player dismounts them
2 Years Ago
Serverside overriding of active item if restrained
2 Years Ago
Restraint check
2 Years Ago
vm handcuffs - added hit anim - udpated animator - added anim events to attacks - organised folder - added effects folder & effects for events
2 Years Ago
Switch to BaseMelee
2 Years Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
2 Years Ago
Trigger attack VM
2 Years Ago
updated vm handuffs animator to work with baseMelee setup
2 Years Ago
Merge from main
2 Years Ago
Compile fixes
2 Years Ago
Misc small changes
2 Years Ago
Remove some unnecessary updates
2 Years Ago
Revert method change
2 Years Ago
Formatting fix
2 Years Ago
Switched method of equipping
2 Years Ago
fix for 3p captive struggle anim not working
2 Years Ago
Show belt items as locked to make it clearer you can't use them when handcuffed
2 Years Ago
Added "togglecluffslocked" console command
2 Years Ago
Trigger struggle 3p anim
2 Years Ago
Hooked up first person struggle anim for unlock minigame
2 Years Ago
Merge from main
2 Years Ago
Handcuffs block crafting.
2 Years Ago
Menu fix
2 Years Ago
Don't show push menu if player is dead or sleeping
2 Years Ago
Removed some debug logs and unused/temp code.
2 Years Ago
Merge from main
2 Years Ago
Removed protobuf and serialization stuff as it's not needed now. Some initial cleanup.
2 Years Ago
Select handcuffs as active item when loading or waking restrained players. Added a handcuffed test save.
2 Years Ago
Compile fixes
2 Years Ago
Codegen
2 Years Ago
Merge from main
2 Years Ago
Items can now be flagged to block map use. Prisoner hood blocks map use.
2 Years Ago
Handcuffs block gestures. Codegen.
2 Years Ago
Merge from main
2 Years Ago
Fixed local gesture not transitioning out properly if the gesture was cancelled via the server
2 Years Ago
Correctly hide the progress bar when unlock minigame finishes successfully
2 Years Ago
Added ItemModForceWearFromBelt, added it to prisoner hood. Prisoner hood is now force worn when added to a handcuffed player's belt bar.
2 Years Ago
Active held entities are notified when owner dies. Unlock handcuffs on death, releasing player limitations for when they respawn.