branchrust_reboot/main/hood_and_cuffscancel

229 Commits over 91 Days - 0.10cph!

58 Days Ago
Merge from main
58 Days Ago
Added a ForceHidden check on item information display calls. Added ItemModHideInfoPanel which is checked by ForceHidden. Hide handcuff information panel.
59 Days Ago
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59 Days Ago
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59 Days Ago
Merge from main
60 Days Ago
Merge from force_mount_opt_out
60 Days Ago
Merge from surrender_gesture_warning
60 Days Ago
Merge from main
2 Months Ago
Added an icon for equip hood radial menu option
2 Months Ago
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2 Months Ago
Compile fix
2 Months Ago
Changed new surrender gesture description to "Warning: Will allow other players to view (but not modify) your inventory" to reflect the new belt locking change
2 Months Ago
Merge from main
2 Months Ago
Belt is now locked during surrendering or being handcuffed, to match other inventories. Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
2 Months Ago
Merge from main
2 Months Ago
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2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Merge from unlock_changes
2 Months Ago
Merge from main
2 Months Ago
Prisoner hood removes compass UI
2 Months Ago
Merge from main
2 Months Ago
Null check
2 Months Ago
Force mount vis changes
2 Months Ago
DirectlyMountable check in force mount
2 Months Ago
Merge from main
2 Months Ago
Don't show the timed dismount UI if we're restrained
2 Months Ago
Restrained players aren't placed in the driver seat for Snowmobile or Submarine
2 Months Ago
w_handcuffs fix - updated static & rigged meshes with updated mesh to fix missing faces & incorrect uvs
2 Months Ago
viewmodel handcuffs - setup viewmodel renderer script
2 Months Ago
Remove transition times on cuffs VM deploy state animations to fix visual state bug
2 Months Ago
Added new remove hood and cuffs radial icons
2 Months Ago
Merge from main
2 Months Ago
handcuff sounds set correct inventory handling sounds on prisoner hood
2 Months Ago
Set last wounded start time when handcuffs are broken out of
2 Months Ago
Merge from main
2 Months Ago
Fix handcuffs appearing unlocked and held incorrectly in third person and for other players after a downed handcuffed player is revived.
2 Months Ago
Block movement server side too when downed and handcuffed
2 Months Ago
Merge from main
2 Months Ago
Switched Force Mount and Force Swap Seat icons to use the mount icon.
2 Months Ago
Disable self dismounting when handcuffed
2 Months Ago
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2 Months Ago
merge from main
2 Months Ago
Handcuff size is now applied to the handcuff viewmodel mesh blendshape and the additive_arms layer (halved the value on the layer as this looked wrong with the direct value applied)
2 Months Ago
Added a handcuffs size slider to Wearable, the handcuff scale layer will be set to the maximum value out of all of the clothing the player is currently wearing Set up handcuff size multipliers for all hazmat skins
2 Months Ago
Disable the hands animator layer when downed and handcuffed
2 Months Ago
added 3p idle when downed with cuffs, added to captive override controller
2 Months Ago
w_handcuffs animator - updated transitions settings
2 Months Ago
updated vm surrender anim loop & transitions
2 Months Ago
updated 3p surrender anim loop & transitions