branchrust_reboot/main/hood_and_cuffscancel

229 Commits over 91 Days - 0.10cph!

1 Year Ago
Compile fix
1 Year Ago
Added "Force Swap Seats" radial menu option for mounted handcuffed players (but not driver seat)
1 Year Ago
Only "hit" valid player targets animation wise when swinging handcuffs.
1 Year Ago
Merge from main
1 Year Ago
world handcuffs rig update, added scaleUp layer to animator
1 Year Ago
viewmodel handcuff admire anim edited
1 Year Ago
Delay unlock progress for 2 seconds after damage
1 Year Ago
re-connected camera bone in prefab, set additive arms in aniamtor to 0 by defualt
1 Year Ago
updated export
1 Year Ago
Tweaks/cleanup
1 Year Ago
Unlock leeway
1 Year Ago
Compile fix
1 Year Ago
Merge from main
1 Year Ago
Merge from condition_based_unlock
1 Year Ago
vm handcuffs - blendshape setup for scaling up cuffs when wearing gloves
1 Year Ago
made/setup admire anims for handcuffs viewmodel
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from merge_fix
1 Year Ago
handcuff viewmodel anims updated
1 Year Ago
Enable condition on handcuffs item
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Fixed item icon NRE's when first person spectating
1 Year Ago
handcuffs worldmodel - added static mesh version - added worldmodel prefab - added icon - all hooked up
1 Year Ago
Added cuffs specific wounded anim, hooked up in override controller
1 Year Ago
Merge from force_mount
1 Year Ago
handcuffs 3p animations updated
1 Year Ago
Merge from main
1 Year Ago
latest handcuff viewmodel animations
1 Year Ago
Also allow hood to be removed from sleeping players via the radial menu, for consistency.
1 Year Ago
Added Gesture.WoundedFromCrawlingHandcuffed override controller, is used if a player is handcuffed, injured and on their back Already hooked up on player model, just needs new animations to be assigned
1 Year Ago
Function rename
1 Year Ago
Can now use the radial menu option to remove handcuffs from a sleeping player
1 Year Ago
Fixed sleeping handcuffed players not being fully lootable. Moved some existing code to an interface.
1 Year Ago
Formatting fix
1 Year Ago
Don't allow movement when crawling and restrained
1 Year Ago
Merge from cleanup
1 Year Ago
Restraint item override for tick
1 Year Ago
view model handcuff animation wip
1 Year Ago
Merge from main
1 Year Ago
Lock/unlock backpack correctly
1 Year Ago
Added "Remove Hood" radial menu option
1 Year Ago
Change remove handcuffs icon
1 Year Ago
Added radial menu option to unlock and return cuffs from a player
1 Year Ago
Remove now unused params
1 Year Ago
Merge from main
1 Year Ago
Additional restrained check
1 Year Ago
Rename
1 Year Ago
Added BreaksRestraint to DamageTypeEx Ignore cold, bleed etc damage for unlock minigame reset.