branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

214 Commits over 91 Days - 0.10cph!

48 Days Ago
Volumetric profile
48 Days Ago
increase shadow curve range
48 Days Ago
add controls for cloud shadowing amount
49 Days Ago
Remaining biomes in climate.
49 Days Ago
more sun configurableness
49 Days Ago
sun glow modulation texture, configurable mesh vs glow intensities
49 Days Ago
Viable fogging.
49 Days Ago
Progress backup.
50 Days Ago
Bloom improvements for new tonemap. More sky tweaks.
50 Days Ago
Ocean alpha test on beaufort 0
50 Days Ago
A ton of adaptations for the new height falloff.
52 Days Ago
atmosphere height falloff
55 Days Ago
apply biome fog to cloud layer
55 Days Ago
Weather profile stuff
55 Days Ago
add biome fog ambient saturation mult to weather presets
58 Days Ago
cache the terrain map preprocessing
59 Days Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
2 Months Ago
2 Months Ago
preprocess terrain maps, per weather distance curve
2 Months Ago
Weather progress
2 Months Ago
Remaining biome.
2 Months Ago
2 Months Ago
vclouds atmospheric occlusion in reflection probe as well
2 Months Ago
2 Months Ago
Env progress/backup.
2 Months Ago
Iterating configs.
2 Months Ago
Arctic biome tweaks with new ambient features.
2 Months Ago
add shore distance falloff control for biome fogs
2 Months Ago
add more parameters to control biome fog lighting
2 Months Ago
Buncha fixes/compensations for overbrightness bug.
2 Months Ago
2 Months Ago
fix missing billboard clouds if vclouds are initially off
2 Months Ago
2 Months Ago
wind shear animation, fix shadow map when vclouds off
2 Months Ago
2 Months Ago
merge from main
2 Months Ago
fix layer compositing
2 Months Ago
put mie scattering in remaining far field
2 Months Ago
fog light color includes ray color
2 Months Ago
2 Months Ago
2 Months Ago
further adjustment
2 Months Ago
2 Months Ago
cloud/atmosphere/fog interactions, shadows on biome fog
3 Months Ago