branchrust_reboot/main/metal_detectorcancel

232 Commits over 123 Days - 0.08cph!

2 Years Ago
BaseDiggableEntity can now be flagged as requiring a shovel to dig or not. Can dig with any melee item.
2 Years Ago
Cleanup & refactor anim sync. Codegen.
2 Years Ago
Compile fix
2 Years Ago
3p anim and override controller updates
2 Years Ago
Anim test
2 Years Ago
setup for viewmodel script (off by default for now as test sphere's for visual feedback don't work with it)
2 Years Ago
viewmodel prefab updates, skinned wires & updated base model, added admire anim
2 Years Ago
WIP 3rd person anim code. RPC tweaks/checks.
2 Years Ago
3p anim updates
2 Years Ago
override update
2 Years Ago
3p folder changes
2 Years Ago
stopped vm casting shadows
2 Years Ago
added 3p anims & updated override controller
2 Years Ago
3p anim and override controller updates
2 Years Ago
Merge from main
2 Years Ago
Merge from light_test
2 Years Ago
Light changes wip
2 Years Ago
3p anim wip
2 Years Ago
Merge from main
2 Years Ago
Compile fix
2 Years Ago
Material fixes
2 Years Ago
Disable vm bob & sway when in sweet spot scanning mode
2 Years Ago
Reduce scan duration from 3->2 seconds
2 Years Ago
Merge from main
2 Years Ago
merge from main
2 Years Ago
Remove some old test code that disabled bob, sway, punch effects on detector VM
2 Years Ago
Pooling
2 Years Ago
viewmodel prefab cleanup (and naming)
2 Years Ago
Spawn delay
2 Years Ago
Placement checks
2 Years Ago
Merge from main
2 Years Ago
vm anim & animator updates
2 Years Ago
Setup speaker anim
2 Years Ago
Remove 0.75 clamp
2 Years Ago
Lerp the anim blend param value to smooth out stutters. Remove some now unused code.
2 Years Ago
Set icon
2 Years Ago
metal detector icon
2 Years Ago
updated anims, skinning & anim controller
2 Years Ago
DroppedItems can be marked to not combine. Dug up items set to not combine so they don't auto merge if the flags are close together and their items are left on the ground after digging up.
2 Years Ago
More loot test items
2 Years Ago
Move camera back up to default view when leaving sweetspot scan mode. Cleanup.
2 Years Ago
Shovel item can now be used for digging flags up. Set some placeholder shovel values.
2 Years Ago
Tweaked sweet spot detection range to be more lenient. Sanity check player to flag distance. Bit of cleanup
2 Years Ago
anim updates, transitions, animation controller setup
2 Years Ago
removed exit time when going into scan
2 Years Ago
added scan close clip, set up blendtree in animator to go between scan far and scan close, hooked up to use scanBlend param
2 Years Ago
Trigger scan anim from code. Remove old yaw/pitch transform placeholders.
2 Years Ago
Added scanBlend param to metal detector animator. Set scanBlend from code. Refactored some placeholder code so I can easily remove it when animation is fully setup.
2 Years Ago
Don't force VM lower in code now we have a VM setup
2 Years Ago
Merge from main