branchrust_reboot/main/metal_detectorcancel

232 Commits over 123 Days - 0.08cph!

10 Months Ago
Cap the max scan anim blend value to 0.6
10 Months Ago
updated diggable loot spawn
10 Months Ago
merge from main
10 Months Ago
updated viewmodel UV's to have left column of lights to be green and right side of lights to be yellow updated albedo texture accordingly
10 Months Ago
Merge from main
10 Months Ago
merge from wr_setup
10 Months Ago
VM animator NRE fix
10 Months Ago
Set world model object active again. Remove incorrect weapon rack config for now.
10 Months Ago
Revert accidental change
10 Months Ago
Update a debug test command
10 Months Ago
Detector source prefabl cleanup
10 Months Ago
Merge from main
10 Months Ago
fixed animation culling issue
10 Months Ago
Fix shovel gather notice.
10 Months Ago
Disable UseViewModelCamera on metal detector VM for now
10 Months Ago
Source entity prefab cleanup.
10 Months Ago
Delete flag from craggy
10 Months Ago
Compile fix
10 Months Ago
Convar / debug cleanup
10 Months Ago
Merge from mfm_test1
10 Months Ago
metal detector viewmodel prefab ( viewmodel renderer) update
10 Months Ago
Metal Detector light bulb mesh & mat Lighting setup Naming consistency fix
10 Months Ago
viewmodel shovel - set up viewmodel renderer script, also removed old shovel mesh
10 Months Ago
vm metal detector model & prefab update (extra lights), also removed sep bulb mesh from prefab, activated viewmodel render script
10 Months Ago
shovel updates
10 Months Ago
re-sized & renamed shovel worldmodel, prefab updates
10 Months Ago
added row of 24 led lights (will need peturs emmision touch here) added bulb all to view model and world model prefabs updated materials to get rid of the now mismatched pcb board textures
10 Months Ago
Removed offset from world model, world prefab updates, cleaned up entity prefab, added sound folder
10 Months Ago
Add some more loot items for test purposes.
10 Months Ago
Merge from main
10 Months Ago
Tweak flag model offset and move amount.
10 Months Ago
tweaked flag position
10 Months Ago
Assign FlagModel on the dlag.
10 Months Ago
metal detector shovel and site marker models, set up prefabs, icons. Needs some polish
10 Months Ago
metal detector addtional bulb at the bottom viewmodel and LODs added it to the the world and viewmodel prefabs.
10 Months Ago
Add profiling
10 Months Ago
Merge from main
10 Months Ago
Comment out debug gizmo code. Additional checks.
10 Months Ago
Merge from cleanup
10 Months Ago
Merge from main
10 Months Ago
Min/max item counts. Test loot update.
10 Months Ago
Support biome/topo specific loot
10 Months Ago
Loot wip
10 Months Ago
Merge from main
10 Months Ago
Null check
10 Months Ago
WIP loot control
10 Months Ago
Added shovel script and set it up on the shovel, incase I need to add any extra functionality later. Improved shovel item check. Flags set to require shovel.
10 Months Ago
Merge from main
10 Months Ago
Manifest
10 Months Ago
Added timeout var for flags. Codegen.