branchrust_reboot/main/new_menucancel

1,337 Commits over 122 Days - 0.46cph!

24 Days Ago
If the party changed, update the party footer even when the friend list is not visible Added a leave button when right clicking on yourself
24 Days Ago
Add some extra padding
24 Days Ago
Better rustplus button
24 Days Ago
Compile fix again
24 Days Ago
Compile fix...
24 Days Ago
Fixed store timer saying "refreshes today" when its in less than 24h but not actually today
24 Days Ago
Restored F7 defaulting to player report (when ingame)
24 Days Ago
Use InstalledUICulture for everything instead of a culture based on the game chosen language
24 Days Ago
Silenced the 429 too many requests error when requesting too many market prices Also added a phrase stating the price fetch fail (as it'll block the breakdown button)
24 Days Ago
Fixed not being able to scroll down through all the console commands auto completion list
24 Days Ago
Translate.GetCurrentCulture can be overriden by overrideCulture
24 Days Ago
Use Translate.GetCulture instead of CultureInfo.CurrentCulture when formatting prices, as it always return invariant culture Moved the culture convar inside Translate Removed a log in GetMarketPriceImpl
24 Days Ago
Revert 127505, not necessary
24 Days Ago
ListComponent static reset
24 Days Ago
Menu chat fixes Party members spawn in the footer next to the chat
24 Days Ago
Rust plus button styles More rust plus button debugging
24 Days Ago
Bit more polish to the refresh button Try to fix a hero store video NRE
24 Days Ago
Fix a bug where if you press refresh enough times the server browser will eventually brick and show no results Fix the modded page frequently showing 'no servers available' when servers exist
24 Days Ago
Fix server browser generating duplicate listings on first open
24 Days Ago
Refresh rust plus button when menu opens rather than on player connect
24 Days Ago
Close the menu chat when the menu is closed
24 Days Ago
MainMenu.Canvas extra null check, fixes UI_BackgroundAspectRatioFitter.Fit NRE
24 Days Ago
Added close button to the menu chat Mip maps on friend status circle sprite Some cleanup
24 Days Ago
Added mask clipping support to UIBackgroundBlur
24 Days Ago
Fix Quick Join names taking ages to appear: Cache servername in the quick join disk data Put in a temp name (from disk) whilst we wait for the real data to come in
24 Days Ago
Fixed more cases of overflowing padding on the interaction toast
24 Days Ago
Add a few more common words to the error parsing for toast error pushed Add a max text of 650 on the interaction toast
24 Days Ago
Add extra logs, and console commands to debug rust plus
24 Days Ago
Rust plus button now does proper comparison check the first time its refreshed Now listens to invalid/empty app ids and handles cases where the player is in a demo or not connected to a server
25 Days Ago
Polished social open/close transition UI.AlphaMask can use vertex color, fixes avatar never fading out
25 Days Ago
Hide 'friends' in connect modal when joining a development server
25 Days Ago
Dont bother animating progress bar scale on the new hero
25 Days Ago
FriendsList is a UI_Window Added escape capture Cleanup
25 Days Ago
Social prefabbing, cleanup ResetStaticFields on NameHelper
25 Days Ago
Fixed checkout result layout issue
25 Days Ago
Removed log in UI_Settings Some skinviewer tweaks
25 Days Ago
Fixed some price formatting issues causing local market price to be multiplied by 100 Added printCultureInfo command
25 Days Ago
Compile fix (remove old convar)
25 Days Ago
Any disconnection from a server now shows a 'reconnect' button Do some parsing for errors on the reason for leaving the server to try and show the right modal
25 Days Ago
Pipeline for prewarming modals Try to prewarm quick join box (needs to be even earlier)
25 Days Ago
New store modal: More responsive Shows a selection of randomised store items (up to 6) that the user doesnt currently have Can see time through each video Cached and downloaded videos
25 Days Ago
Much better front page store modal behaviour: Download and cache videos properly Fix broken re roll behaviour Better randomisation If a player owns everything then just show them whatever we can Reroll after first loop
25 Days Ago
Added a camera offset setting to the skin viewer, tweaked some offcentered items Added some new halloween items
25 Days Ago
Fixed store "no connection" failure message using the wrong loc key
25 Days Ago
Fixed empty store triggering the NEW notification
25 Days Ago
UI_BackgroundAspectRatioFitter.Fit NRE fix
25 Days Ago
MainMenu reset static fields
25 Days Ago
Added a static event when the language changed Fixed store and steam inventory search not working after a language change
25 Days Ago
Background aspect ratio fitter uses the cached main menu canvas
25 Days Ago
Cache Main Menu canvas