branchrust_reboot/main/new_menucancel
434 Commits over 61 Days - 0.30cph!
Gesture wheel compile fix
Minor animation changes and scrollbar sizes
Fixed weekly skin modal not opening
Restore settings gesture wheel prefab guid
Finish loading screen flex mockup
WIP: Initial new loading screen setup
Slight menu transparency if in game
Menu open and close fade in/out
Stop quit modal from preventing escape from being picked up in game
Fixed settings warmup nre
Settings:
Gesture menu baseline
Reset tooltip when switching tabs
Plumbed up 'isOpen' hook for the new menu
Applied recent graphics preset fix to the new settings menu
Fixed some sliders using whole numbers instead of decimals
More in game to menu plumbing work
Settings menu color pickers, added back all the accessibility settings
Created a new entry point to new menu called MainMenu
Forward all current requests for MainMenuSystem to MainMenu to keep everything contained
Add last played, player count and last wipe information to connection modal
Customisable box setup for more info
Better flex setup for connection modal
Show server tags on connection screen
More consistent sizing on connection screen (no matter the amount of elements)
Better server connection backing
Settings code cleanup, renamed the classes and moved everything in the right folders
Mouse wheel keybind support + wire slack keybinds to the new settings menu
Flex grid min values on row count and row min height
Store featuring fixes
More analytics, added journey_id to all store events
Use on toggle enabled instead (for gamemode filters)
Slighty improved server browser tab behaviour - can now toggle off gamemodes that are already toggled
Better
Server browser now properly responds to gamemode toggles
Setup system to inject tags into existing server browser (dependent on which buttons are on)
Colour notifications differently if they've been seen
Attach cheater ban noticies system to our new notification system
Animate Y instead, some minor animation adjustments
Add 'empty' no notifications insert, which will turn on when no notifications are in
Add support for it to be animated/changed
Store analytics wip, restored old events
Keep notifications window closed by default
Add a clear all button to the notifications
Created a small rounded button image
Show red dot above notifications if we have them
Tween it there and away
Better red colour
Reparent notifications window
Fix bug that wasnt showing link icon when a link was provided to the notifications
Convar to add test notifications
Setup Notification prefab
4 Notifications each with different icons
Notification pooling system
Notifications can link to steam external or internal URLS
Properly overlay notifications canvas over everything else
Working debug commands to test any items
Refactoring and cleanup
Featured weekly skin item system
Added convar to simulate featured items
Store featured items loaded from the manifest
Super simple notifications window blockout
Fixed buttons not removing their pressed state correctly on pointer up (following the OnPointerClick changes)