branchrust_reboot/main/new_menucancel
1,337 Commits over 122 Days - 0.46cph!
Add analytics to main menu video hero
Clicking the video takes you to the correct store page
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
Show friends currently playing specific servers in the listings
Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page
Fixed tags always showing +1 above the limit
Minor MenuManager cleanup
New Modal for Tutorial - New players
Fixed the settings dropdown having a white overlay, regression when I changed the masks
Make sure the limited tab scrollview toggling check is done when opening the tab
Fixed general store buttons not scrolling to the section correctly when opened for the first time
Updated store page arrow buttons
Fixed scrollrect focus not working the first time
Automatically disable the loading spinner if it takes too long
Cancelling a running query will also hide the loading spinner
Fixed overlapping texts in the checkout result screen
If you turn on a setting thats only available in one menu it will automatically turn off when you go into another menu
Eg if you turn on PVE only servers in community then go to official it will no longer be looking for PVE only servers
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
Show the amount of results on each tabs when searching in the settings screen
Remove the closed line from appearing underneath 'mode' in the play menu even though its open
Long loading screen tips will now wrap properly
Add subtext on view modal
F1 menu and stats can now be seen over the loading screen
Add the ice king pack, lumberjack item media
Fix ultrawide subnavigation BG, play page header absolute and padding match
Fix styling issues on store
merge from new_menu/tmp_optimms
Added group based update for RectMask2D in ClipperRegistry
Assigned all the main menu 2D masks to the mainmenu group, skipping mask updates when its closed
Added ui.printmaskupdategroups to debug the masks state
Fixed TMP input fields blocking scroll events in the settings menu
Fixed some fake items not appearing as owned in the store
Restored the takeover priority
Cache what skin breaks into what on warmup instead of calling GetRecipesContainingThis everytime
Flex graphic transform NRE fix
Added unsigned number types to TMP input field, fixes slider input option taking negative numbers in the settings menu
Lowered music preview volume in the soundtrack dlc page
Fixed store bamboo barrel and bamboo shelves redirecting to the wrong pack
Fixed adobe page using brick background
Fixed some tiles not redirecting to any pages
Store tab now has a "NEW" tag when theres new weekly skins the client never saw
Limited tab opening sequence when showing new skins for the first time
Greatly improved speed of the new server search
Around 20 ms for over 10k servers with 3 combined searches - not bad results!
Async-ed the steam inventory crate definitions filtering
Added all rustiggé eggs to the skin viewer
Removed the white sphere on the bow arrow in the skin viewer (??)
Fixed skin viewer panning controls staying ON when exiting full screen while panning
Added an editor command to randomise the skins in the store
Add escape capture to server search
Draw map grids on our map viewer in the play menu.
Grid shader is somewhat based off hopes and dreams.
Added NEW tags to header nav button
Updated steam inventory modal breakdown button design, made the delete button less attractive
Updated wording
Skins on sale from this week will now appear as marketable locked for X days
Fixed store search bar NRE