branchrust_reboot/main/new_menucancel
626 Commits over 91 Days - 0.29cph!
Brought back videos to the home screen
Setup backing images that turn on and off with blur etc when you move from home to play and vice versa
Implement new loading screen UI and warning message
Store URL navigation support
Updated gesture icons resolution
Gesture menu progress
- Layout and style update
- Locked gestures are spawned at the bottom of the list, with a button to jump in the store
Fix modal positioning on play page
Setup dropdowns on each tab group
Animations on dropdown
Prevent server browser soft mask fade from hiding a part of the regular scroll box view
Fixed scrollview content pushing filter to the middle of the screen when drop downs are closed
Prevent soft mask fade from hiding a part of the regular scroll box view
Recreate server browser tab groups as prefabs
host a server modal styling
Server browser filter section now starts at the top of the filters
Fix search bar close button being offset to the right when clicking
Fixed the refresh buttons pixot being offset
Animations and Server browser tabs
Update Gesture icons to 512x512
Server browser design clean up
Polished gesture list, split assigned and unassigned gestures
UI_Window warning editor only
Restored store cart button
Removed test arg in initial home navigate
Gesture menu progress, some refactoring and polish
Server Browser design changes
update prefab to include item information
Update header buttons to match all the others
Fixed abyss pack page tag
Reimplementation of session events
Backgound thread that keeps a Steam auth ticket refreshed for events
Footer styling to match other areas
Video preview when hovering gesture item
Gesture icon compression formats, fixes bleeding artifacts
UI.Colourize shader supports SoftMask
consistent button styling
Navigation, filter and search styling for store
Connected Session styling
More mipmaps on voice props store assets
Cache DLC prices so they're only requested one time per session
Store dlc overlay page prefab variant setup
Moved the DLC price logic in cart button
Store page overlay recycling
Some layout tweaks
Window closed by setting there canvas group alpha to 0 are now set as not pickable in the scene view in editor
Enabled mip maps on some store assets
Overlay page button progress bar