branchrust_reboot/main/radtown_reduxcancel

289 Commits over 91 Days - 0.13cph!

11 Months Ago
Disabled a small metallic wall shelf because problematic unavoidable specular lighting bleed.
11 Months Ago
Heater static prefab lighting tweak
11 Months Ago
Prefab backup
11 Months Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
11 Months Ago
Progress backup
11 Months Ago
radtown S2P, refreshed HLOD
11 Months Ago
removing vertex stream components left over from vertex painting attemps fixing some left over issues with shed, storage warehouse components checked for decal projector issues
11 Months Ago
Merge from main
11 Months Ago
Shadow bleed fix.
11 Months Ago
storage warehouse material tweaks
11 Months Ago
Fixed material inspector errors when using packed mask blend shader
11 Months Ago
Progress backup
11 Months Ago
Added renderer batch component to binbag prefabs
11 Months Ago
Fixed missing buildings in radtown HLOD
11 Months Ago
merge from main
11 Months Ago
Lighting prefab backup Shifted some pipes around a tiny bit for lighting purposes
11 Months Ago
Shifted some AC ducting around for lighting purposes
11 Months Ago
Progress backup
11 Months Ago
Lighting WIP
11 Months Ago
Fixes
11 Months Ago
Moved lighting to its own prefab.
11 Months Ago
Shadow proxy tweak
11 Months Ago
Use new'ish emission fresnel on Fluor fixtures.
11 Months Ago
Fixed clipping decal. Heater mat tweak.
11 Months Ago
Shadow proxy fix.
11 Months Ago
Added shadow proxy to sbl_garage_door to fix heavy light bleed.
11 Months Ago
Heat shimmer to prop heaters.
11 Months Ago
Some heater_floor material/texture tweaks and MIP adjustments because emissive UV islands are packed too tight. Base prefab lighting tweaks to match. Fixed off variant prefab not actually being off. Off variant used on the second floor garage.
11 Months Ago
binbag fixes
11 Months Ago
radtown redux HLOD setup and bake
11 Months Ago
set dressing polish, replaced old binbags with new ones
11 Months Ago
mailboxes textures metas at 1024
11 Months Ago
bin bag props added
11 Months Ago
radtown redux S2P
11 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
11 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
11 Months Ago
radtown redux S2P
11 Months Ago
set dressing progress backup
11 Months Ago
various material tweaks
11 Months Ago
static (unusable) version of the car lift various material tweaks
11 Months Ago
set dressing progress backup
11 Months Ago
manifest update (so residential door displays correctly
11 Months Ago
Imported Apartment Mailbox Textures, Model Added and Setup Apartment Mailbox Prop Prefab Setup Apartment Mailbox Material, Colliders and LODs
11 Months Ago
radtown redux S2P
11 Months Ago
environment volumes pass #1
11 Months Ago
polished set dressing in the shed area
11 Months Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
11 Months Ago
merge main -> radtown_redux
11 Months Ago
radtown redux S2P
11 Months Ago
Lootspawns review