branchrust_reboot/main/satellite_crashcancel

277 Commits over 122 Days - 0.09cph!

12 Days Ago
Merge from satellite_art
12 Days Ago
Merge from crate_timers, tested, working.
12 Days Ago
Add satellite_crate.entity, unlootable until fire goes out. Uses the new crate model. Spawn them in at impact instead of previous crates.
12 Days Ago
Merge the 3 separate Vis.Entities calls in ClearArea (players, construction, vegetation) into a single Vis.Entities with all the required layers, then pass the results to the 3 kill functions to parse.
12 Days Ago
Add KillVegetationInRadius() during impact, kills trees, harvestable stuff
12 Days Ago
Merge from playermaintainedmonuments
12 Days Ago
Added option (default disabled for now) to require active powerplant powergrid to powerup satellite control computer (in addition to tech trash)
12 Days Ago
Bump final_descent_seconds from 8 to 20
13 Days Ago
R/W on collider
13 Days Ago
Merge from countdown_monitor
13 Days Ago
merge from playermaintainedmonuments
13 Days Ago
more protobuf fixes: TimedAccess -> TimedUserAccess ??
13 Days Ago
Fix missing } in DartsGameLeaderboard protobuf
13 Days Ago
Merge from main. Messy, lots of prefab conflicts, took main for them all as I hadn't changed them locally. Resolved protobuf conflicts due to additions from multiple branches, kept 234 as spare so they can all remain sequential. Needs codegen.
16 Days Ago
Clean up of now unused code + inspector hookups
16 Days Ago
Fixed recharge countdown display
16 Days Ago
Correctly allow mounting the computer during final descent/impact. Fix countdown display issues. Switch instantly to the recharging/cooldown screen after impact.
16 Days Ago
Hide the timer when mounting after lockin
17 Days Ago
Comment cleanup
17 Days Ago
Refresh screen when flags change too for instant important updates
17 Days Ago
Change to invoke instead of Update for map display
17 Days Ago
Profile monitor map udates
17 Days Ago
Change to insert x MORE, to be clear that it's the missing count, not total required count.
17 Days Ago
Powerup error toast now reads "Insert x Tech Trash" instead of just "Not enough items"
17 Days Ago
Screen map now only renders when the control computer is powered up.
17 Days Ago
Fix computer not being mountable for read only map view when satellite is descending
17 Days Ago
Merge from playermaintainedmonuments
18 Days Ago
Null check player in RPC_FireThruster
18 Days Ago
Server-side mount enforcement check for power
18 Days Ago
Abort the launch in the (unlikely) event the final lock-in search fails, prevents potentially locking up the event.
18 Days Ago
Manually force global broadcast, just incase - particularly for saves.
18 Days Ago
Fix safety delay not working with a potential range
18 Days Ago
Fixed the satellite prefab path for test commands
18 Days Ago
Enable saving on Satellite.entity again
18 Days Ago
Fix potential issue with satellite being destroyed before impact leading to bricked flow. Should never happen, but worth covering.
18 Days Ago
Trying new impact detection method out
18 Days Ago
Add debug drawing for impact
18 Days Ago
Merge from main
18 Days Ago
Merge from playermaintainedmonuments
18 Days Ago
Remove logging now.
18 Days Ago
Merge from monument_cc_logging
18 Days Ago
SatellitControlComputer.static.entity fixes and remove old disabled art
18 Days Ago
Disable saving on static control computer prefab
19 Days Ago
Merge from playermaintainedmonuments
19 Days Ago
Codegen
19 Days Ago
Merge from main
23 Days Ago
Merge from more_cleanup
24 Days Ago
Shrink satellite kill radius to match the new (smaller) satellite model. Fix model offset so it is centered in prefab.
24 Days Ago
Compact some serialization
25 Days Ago
Merge from targeting_refactor