branchrust_reboot/main/satellite_crashcancel

220 Commits over 122 Days - 0.08cph!

13 Days Ago
Bunch of asset + folder cleanup, rename, organize.
13 Days Ago
Satellite prefab cleanup, remove placeholder art.
13 Days Ago
Merge from satellite_art
13 Days Ago
More ui
13 Days Ago
UI tweaks
13 Days Ago
Manifest
13 Days Ago
Fixed phrase merge, restored 37 phrases
13 Days Ago
Merge from main (broken merged phrases)
15 Days Ago
Setup control computer entity with the WIP model
15 Days Ago
Merge from sat_con_console
15 Days Ago
Manifest after changes
15 Days Ago
Clean up of prefabs + folders
17 Days Ago
Merge from satellite_art
17 Days Ago
Merge from playermaintainedmonuments
18 Days Ago
Merge from main
18 Days Ago
Stricter water checks
18 Days Ago
Refactor to allow for additional error messages. Add error message for trying to move target out of map bounds. Don't consume fuel if trying to move out of map bounds. Run cheap bounds check before others.
19 Days Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
19 Days Ago
Bunch of fixes for initial targetting. More robust, loop and retry if initial position not found first time (loop convar controlled). Cheap land check first.
19 Days Ago
Update crash remains entity with new art
19 Days Ago
Merge from satellite_art
19 Days Ago
Gameplay tweaks
19 Days Ago
Merge from main
19 Days Ago
Add the raw satellite model to the prefab for now
20 Days Ago
Merge from satellite_art
20 Days Ago
Merge from main
20 Days Ago
Bump targeting budget
20 Days Ago
Codegen
20 Days Ago
Merge from main (protobuf message rejig for conflicts)
20 Days Ago
Merge from monitor_screens
21 Days Ago
Merge from main
21 Days Ago
Merge from main
21 Days Ago
Merge from multiframe_targeting
25 Days Ago
Merge from main
25 Days Ago
Targeting flashes
25 Days Ago
More map anim/behaviour tweaks
26 Days Ago
Switch to delta
26 Days Ago
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
26 Days Ago
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
26 Days Ago
Lerp satellite targeting adjustments.
27 Days Ago
Compile fix
27 Days Ago
Add prevent building volume to crash remains
27 Days Ago
Codegen
27 Days Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
27 Days Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
27 Days Ago
Disable detect collisions for falling satellite
27 Days Ago
Menu priorities
27 Days Ago
Inventory access always available. Mount hidden until powered.
27 Days Ago
Tweak remains offset
27 Days Ago
Disable free powerup in the editor by default