branchrust_reboot/main/xmas_2022cancel
240 Commits over 30 Days - 0.33cph!
Added GingerBread brain.
Removed temp code from ScarecrowBrain.
Moved ScarecrowNPC and ScarecrowBrain to new Gingerbread folder.
Added gingerbread custom states.
Chocolate trims texture WIP
Added chocolate bars and candy canes to all tunnel meshes
Updated tunnel prefabs
merge from xmas_monuments
Fix NRE when deleting a gingerbread corpse
Refactor, fix loot panel name, compile fixes
Don't copy clothing to gingerbread man
Remove LODGroups on gingerbread gibs (we set up the LOD at runtime)
Use Male/Female gibs
Added gingerbreadwoman gibs
proper detail layer on gingerbread men mats
gingerbread woman texture fix
Merge from client_ai_state_and_blendshapes
gingerbread man gibs lods
Gingerbread man NPC, inventory loadout, item def
WIP BlendShape controller for face animations
Add BrightSoftCake and DarkSoftCake physic materials (all of these materials have the same physics properties as concrete)
Add gingerbread physics material
Lods for gingerbread woman, gingerbread woman prefab setup. Tweaks to gingerbread man skinning.
Update cake tunnel meshes and prefabs
Updated gingerbread barricades textures
Gingerbread man lods, proper wearable prefab setup
Updated gingerbread tree prefab
Added gingerbread cookies barricades
Snow machine improvements WIP
Gingerbread slash/bullet/blunt FX prefabs.
Snow machine refresh WIP
Crusty gingerbread generic impact & related files.
Added gingerbread woman variant
Gingerbread man model updates
timber mine xmas skin prefabs
tweaked gingerbread_floor basecolor to fit alongside gingerbread man colours better
Gingerbreadman model/texture updates
Gingerbread man texture import settings
Gingerbread man proper skinning pass
Gingerbread man model/textures/prefab
re-skin materials
gingerbread_floor textures
Removed simplified shadow proxies from timber mine tunnels - will use corresponding LOD
Reworked timber mine model UVs to line up for the incoming xmas re-skin (candies don't like being chopped between modules)