branchrust_reboot/main/xmas_2022cancel

257 Commits over 30 Days - 0.36cph!

1 Year Ago
fix snowball gun inventory handling sounds
1 Year Ago
reapply present drop open/close sounds
1 Year Ago
candy cave entrance ambience
1 Year Ago
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1 Year Ago
fix reverb in candy cave entrance
1 Year Ago
candy cave and present drop open/close sounds
1 Year Ago
missing changes from xmas music commit
1 Year Ago
Fixed two bad parameters on the rock_pile_cream material to get rid of the black tar.
1 Year Ago
candy cave ambience & reverb settings
1 Year Ago
xmas music
1 Year Ago
Merge from detailshader_world
1 Year Ago
fixed santa sleigh weird altitude lerping
1 Year Ago
Updated burlap sack to Tom's Xmas sack
1 Year Ago
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1 Year Ago
Disabled LightEx from the bounce because potential timing desync
1 Year Ago
Made the alarm & bounce pulse.
1 Year Ago
Clipped the PFX prefab onto the ice throne.
1 Year Ago
Merged shader changes to blend layer XZ UV projection / this will fix inverted normals on the gingerbread floor
1 Year Ago
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1 Year Ago
Enable inside roots on all xmas dungeon exit prefabs
1 Year Ago
Subtract 77758, go back to refactor version
1 Year Ago
Reverted XmasExitEntranceCombo refactor due to broken triggers
1 Year Ago
Changed one word from outside to inside
1 Year Ago
ExitEntranceCombo refactor to stop the newly added light bleed between inside/outside realms. (needs script tweaks) Fixed Gumdrop Yellow sometimes running 2 materials.
1 Year Ago
Alarm tweak WIP
1 Year Ago
fixed cream pile blend material metallic and specular levels to match the floor
1 Year Ago
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1 Year Ago
Slightly adjusted blend factor on cream pile terrain material Tweaked tiling on gingerbread floor to make repetition less obvious Fixed a small visible gap in the t-junction mesh
1 Year Ago
Disabled saving on gingerbread barricades, xmas dwellings and gingerbread corpses
1 Year Ago
Fixed Xmas dungeons using the Halloween lifetime convar (now correctly using xmaslifetime)
1 Year Ago
Set gingerbread floor to tile based on XZ axis to remove seams between modules Added blending to cream piles Slightly tweaked cream pile positions
1 Year Ago
merge from main
1 Year Ago
Merged blend layer shader changes
1 Year Ago
possible dwelling leak fix
1 Year Ago
merge from main
1 Year Ago
Added a wreath made of icing to the door and moved the gumdrop player detector there
1 Year Ago
Assigned icons and categories for xmas skins
1 Year Ago
Ice fumes final'ish
1 Year Ago
Xmasdwelling_A to D now spawn barricades using spawners so that there's not an extra copy client-side.
1 Year Ago
Adjust dynamic dungeon spawn points to start at y=1025 and repeat every 100 units (to be better positioned within dynamic dungeon network groups)
1 Year Ago
Fixed smoothing group errors on entrance door mesh
1 Year Ago
Merge Main -> Xmas 2022
1 Year Ago
Ice fumes WIP
1 Year Ago
Fixed Ice Throne not using the roughness texture on the foliage shader. Minor param tweaks.
1 Year Ago
Added WIP terrain anchors to xmasportalentry
1 Year Ago
gumdrop player detector for xmas dungeon
1 Year Ago
merge main to xmas_2022
1 Year Ago
ice throne - player anim update
1 Year Ago
Updated xmas tunnel colliders in an attempt to fix player falling out of the tunnels
1 Year Ago
BurlapSack Xmas - simple xmas material for the burlap sack - textures and materials