branchrust_reboot/main/xmas_2022cancel
257 Commits over 30 Days - 0.36cph!
Reverted this variant of the xmas light strip to fix missing embedded lights, and reapplied the batching script
Further optimization on C
Village B bounce light pass and light optimization.
Static advent star LOD distance tweaks
Added bounce lighting to Village C
Tweaked some light strip base brightness values
New gumdrop materials
Made gumdrops bigger and changed their LOD setup
Increased gumdrop light brightness
Added fill lights
added batch scripts to xmas prefabs. Rebuilt fishing_village_c xmas prefab as it had become unpacked by mistake
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Made gumdrop lights bigger
Added gumdrop lights to the tunnels
Added Gingerbread man death screen avatar/icon. Updated prefab information.
Update localized death name for gingerbread man (just needs an icon)
▅█▄ █▍▉▇ ▊██▉▋▌▋█ ▄▆▄▊▇▍▆▅▅▉▌ ▍▋▌ ▊█▅▊▍ ▍▉▋▊ ▉▇ ▍▆▆ ▍█▉█▅ ▄█▍▉▌ ▉▋▍ ▇▍▍ ▄▉▉▋▋▄█ ▄▍▌▌ "▇▉█▆" █▋ ▍▅▋ ▍█▌▊ (█'▋▍ ▆▄▅ ▄ ▆▋▋█ ▌▇██▍▍█ █▇ ▆▅▇ ▄▉▅▄▍ ▆▆▍▊ ▊▌▇ ▄▅▆ ▄▋▋▉▉▌)
Fixed entrance height offset on the prefab
Entrance LOD0 progress
Updated collider mesh
xmas tunnel setup baseline
Render fix for Caboose window illumination
zeroed transform on dwellings for correct preview
added spawners to the gingerbread timber mine prefabs
Updated xmas tunnel entrance prefab
XMas NPC dwellings base prefabs with destroyable barricades in
made the xmas cookie barricade and crate destroyable entities
enabled crunch compression on some new textures missing it
enabled crunch compression on some new textures missing it
Reapplied BaseAiBrain changes that were stomped in
77185
Manifest
Static snow machine chill zone uses a box collider instead of capsule, because TriggerTemperature doesn't support anything else.
Finished exterior of the tunnel entrance
Updated cream pile texture
Fixed mine_tnl_exit_xmas mesh
Exported entrance door as a separate mesh
Removed door from the entrance mesh
Wrapped Bandit xmas decor on Reclaimer behind GameModeObjectToggle + S2P
Compound merge fix
Removed magic barrel afterglow
S2P'd all 5 again to trickle down the LOD controller fixes.
Fixed some xmas light strip LOD controllers being unlinked after merge for whatever reason.
Fishing Villages A, B, C S2P
S2P'd Bandit Town & Compound
Improved big tree collision and sound rustle trigger
Cherrypicked ParticleTestMap scene from xmas_monuments
Manually added StaticDecor folder from XMAS monument branch because of previously reverted lingering media branch pollution.
Xmas tunnel entrance progress
Converted lightbulb shader
Updated wooden crate gingerbread theme textures
Updated cake tunnel entrance greybox
Created gibs for gingerbread barricades
Updated gingerbread barricades textures