branchrust_reboot/maincancel

29,181 Commits over 3,683 Days - 0.33cph!

9 Years Ago
Fixed warnings Do a assetdatabase refresh before generating manifest
9 Years Ago
Fixed sound warning spam
9 Years Ago
Fixed dropping items between the grid in loot panels
9 Years Ago
Fixed wooden storage lock fuclups
9 Years Ago
Reset IdleDestroy timer on dropped items when stack added
9 Years Ago
Network++
9 Years Ago
Merge from weather
9 Years Ago
Can't drag more items than max stack amount Can right click in loot to move item to your inventory
9 Years Ago
Removed debug output
9 Years Ago
Dropped items combine and stack on collision
9 Years Ago
Added CraggyIsland to the standalone build (can be used as a minimal testing ground for quick server tests)
9 Years Ago
Added TerrainCollision to CraggyIsland
9 Years Ago
Check if a building part is inside a solid segment of the terrain collider and prevent placement if that's the case
9 Years Ago
Fade out furnace light sources as well when fading out their shadows Added distance bias to LightLOD
9 Years Ago
tweaked animal animation speeds.
9 Years Ago
merge from main/distantbooms2
9 Years Ago
Roadsign armor jacket
9 Years Ago
Fixed bootstrapping taking a very long time on OSX
9 Years Ago
Slightly changing how entity collision events are handled ( added ent:ReceiveCollisionMessages( bool ) )
9 Years Ago
Updated RustNative
9 Years Ago
RustNative update
9 Years Ago
Removed creepy ghost box that was following me around on CraggyIsland
9 Years Ago
3rd person animations for Howling like a wolf
9 Years Ago
Updated RustNative
9 Years Ago
Make sure all sounds are controllable by volume controls
9 Years Ago
Fixed wolves dropping multiple skulls
9 Years Ago
Fixed furnaces and campfires sometimes pretending to be on after server restart
9 Years Ago
Fixed boltrifle ironsights
9 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
9 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
9 Years Ago
Updated phrases
9 Years Ago
Fixed being able to parent server entities to client entities in the editor Fixed timed explosive not attaching properly sometimes in the editor Timed explosive only damages the block it's placed on and players/ai in the blast radius
9 Years Ago
Fixed items dissapearing when dropped onto wooden boxes
9 Years Ago
Crouched players move silently Less + slower viewmodel bob for crouched players
9 Years Ago
Fixed footsteps playing after stopped moving
9 Years Ago
Burning wood creates less charcoal
9 Years Ago
Campfire furnace loot panel has on/off button Item that is being burned in campfire/furnace shows a fire icon Can't select fuel in miner hat/candle hat or water in bottles (was confusing) Can drink from the water catcher loot panel Can't drag and drop water from warter catcher
9 Years Ago
checking in the baseball riot helmet
9 Years Ago
RustNative update
9 Years Ago
DS console reports invalid commands properly
9 Years Ago
Codelock is default craft Pump shotgun spawn is less rare Gunpowder crafts 2x faster (kind of) Fixed wrong description text on pumpkin Restricted sleep command to admins
9 Years Ago
Updated RustNative
9 Years Ago
Increased grenade throw power
9 Years Ago
Fixed horse ragdoll not bleeding
9 Years Ago
Network data caching
9 Years Ago
Fixed spawn error
9 Years Ago
Client compile fix
9 Years Ago
Compile fix
9 Years Ago
Entity Octree implementation Developer: F7/F8 draw debug info for near entities
9 Years Ago
Moved player persistence server data from persistence folder to UserPersistence.db Fixed some item names showing as Translate+Phrase in warnings/errors