branchrust_reboot/maincancel

33,988 Commits over 4,171 Days - 0.34cph!

10 Years Ago
fix for heli not doing damage in some situations
10 Years Ago
Merge from save115_fixes
10 Years Ago
Fixed shader related black river bug Fixed water camera NRE
10 Years Ago
New stone, sulfur and metal ore world pickup models
10 Years Ago
Linux server console error
10 Years Ago
Player viewmode flag override for bawng
10 Years Ago
10 Years Ago
Fixed legacyGL/Linux water shader compilation errors Fixed broken water SSR on GLcore/OSX
10 Years Ago
Fixed mega ammo exploit
10 Years Ago
Fixed Physics.IgnoreCollision performance regression on certain hardware
10 Years Ago
It's the return of the tree stump! -wood pickup model
10 Years Ago
Fixed missing airfield wall colliders
10 Years Ago
Slight changes to sewers drain colliders
10 Years Ago
Fixed river mesh shading in low quality modes
10 Years Ago
Fixed terrain parallax occlusion mapping on legacyGL/Linux
10 Years Ago
Fixed black cargo plane trails on legacyGL/Linux
10 Years Ago
Added forward path to speedtree shaders Disabled deferred path on billboards to allow turning off shadow receive
10 Years Ago
Added "Decal Shadow" toggle option to Rust/Standard; allows fade/transparent mesh decals to receive shadows from main light
10 Years Ago
Reverted road_decals to previous
10 Years Ago
Fixed PVT-version of terrain parallax occlusion mapping on legacyGL/Linux
10 Years Ago
Fixed missing decal shadow shader property error in some Rust/Standard based materials
10 Years Ago
Added Server.queriesPerSecond Added Server.ipQueriesPerMin
10 Years Ago
Fixed item stack overflow not overflowing into inventory etc (RUST-670)
10 Years Ago
Upped queriesPerSecond default
10 Years Ago
EAC Updates
10 Years Ago
Added skin
10 Years Ago
Skin balance
10 Years Ago
Item icon fixes
10 Years Ago
Skin
10 Years Ago
Skin
10 Years Ago
Skin
10 Years Ago
Replace KillerName in streamermode
10 Years Ago
enabling decal shadow on some fade materials
10 Years Ago
material tweak
10 Years Ago
Merging light clone shadow changes and particle shader fix
10 Years Ago
Latest SteamInv
10 Years Ago
Main to 5.3.4
10 Years Ago
CurrentVersion.cs
10 Years Ago
Fixed viewmodelarms being specular as fuck
10 Years Ago
Server save backup->moveto is more resiliant to sharing violations
10 Years Ago
merge from /main/inv-ui-sounds
10 Years Ago
Merged-in fixes from prerelease; closer shader parity with 5.4b
9 Years Ago
eating cans of food produces empty cans (can be melted on campfire into metal fragments)
9 Years Ago
crude oil world model
9 Years Ago
Don't try to open chat if graphics.chat is false
9 Years Ago
Linux save bug fix attempt
9 Years Ago
Clamped client.lookatradius
9 Years Ago
Reduced craft time of wooden, barbed and metal barricades
9 Years Ago
nw protocol++
9 Years Ago
Fixed syringe etc having to be holstered/deployed to reuse (on modded servers with stack size increase) RPC functions can have no arguments, added warnings if arguments unusable