branchrust_reboot/maincancel

39,882 Commits over 4,566 Days - 0.36cph!

10 Years Ago
Scene2prefab
10 Years Ago
fixed rock sounds in 3rd person
10 Years Ago
fixed harbor 2 not showing on map
10 Years Ago
AmbienceManager underground check perf fix
10 Years Ago
Fixed graphics water quality slider having no effect
10 Years Ago
PrefabInfo debug checks are ifdef'd (disabled by default)
10 Years Ago
PrefabInfo debug prints are errors
10 Years Ago
PrefabPool debug checks are ifdef'd (disabled by default)
10 Years Ago
Prefab instantiate shows prefab name in profiler
10 Years Ago
More profiler samples in player tick processing
10 Years Ago
Looting RPC profiler samples
10 Years Ago
Compile fix
10 Years Ago
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10 Years Ago
fixed accidental SAR damage nerf CC ShackyHD
10 Years Ago
reverted the changes that i accidentaly stomped out ( Python / P250 )
10 Years Ago
Merge from culling-changes branch
10 Years Ago
Fixed cull distance calc using local eyes instead of cam pos
10 Years Ago
revolver 3rd person animations
10 Years Ago
3rd person anims for guitar
10 Years Ago
tweaked guitar worldmodel position + materials
10 Years Ago
double barrel shotgun (viewmodel) changes: modified the iron sights tone down the recoil animation when firing (ADS)
10 Years Ago
tweaked the offset for the thompson viewmodel holosight addon
10 Years Ago
tweaked the position of the muzzleflashes when a muzzlebrake is added added new silencer smoke f/x when shooting
10 Years Ago
3rd person sitting animations
10 Years Ago
Cherry picking ignore.conf
10 Years Ago
Fixed invisible LR-300 worldmodel issue:1586
10 Years Ago
Flashlight Lod updates
10 Years Ago
Merge from foliage_system
10 Years Ago
Fixed one stone tier roof piece having no valid tangents
10 Years Ago
Tweaked renderer_threading and collider_threading convar behaviour (nicer for profiling)
10 Years Ago
Fixed foliage transparency with temporal anti-aliasing
10 Years Ago
crossbow world model uv fix
10 Years Ago
Air duct import settings fix
10 Years Ago
Network++
10 Years Ago
Profiling for helk
10 Years Ago
Reducing mesh compression on all weapon world models set to high
10 Years Ago
Better coroutine profiling
10 Years Ago
Stripping unused / commented out scripts
10 Years Ago
Fixed ServerMgr indentation
10 Years Ago
Tweaked connect coroutine handling
10 Years Ago
Merged decor_deployables branch to main
10 Years Ago
Warning fixes
10 Years Ago
10 Years Ago
Manifest update
10 Years Ago
Reverted UI.Options.Keybind.prefab submission
10 Years Ago
Manifest update
10 Years Ago
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10 Years Ago
Replaced all StartCoroutine(string) calls with StartCoroutine(IEnumerator) calls
10 Years Ago
Added profiler samples to workshop skin loading
10 Years Ago
Fixed memory leak when workshop skin texture file cannot be found