branchrust_reboot/prerelease_xpcancel
358 Commits over 213 Days - 0.07cph!
autoturret no longer costs ak47, costs more hqm instead (cheaper!)
Fixed trippy/wonky rivers (RUST-1072)
Restored BaseMelee sprinting behaviour when pressing attack or aiming
Fixed long-time issue where attack actions were delayed one frame while sprinting
crash fix with more than 6 owners ( maybe )
nerfed xp gain from others using your tools from 100% to 20% (derp)
Updated manifest
Fixed server failing to start up if entity deleted in load
more unused anims deleted
Bullets are hitscan for the first x meters (initialDistance)
Fixed bullets not actually firing until the next frame
Added third person throwing anims + clips
Deleted unused controllers & vm anims
Save spawnable's population, restore on load
Copying hash shit from main
Verified that community UI works
RUST-678 Shadow distance & shadow cascades not saved to cfg
RUST-1071 Better player feedback when cancelling an item in crafting queue
Reverted to slower build process that actually works gfy unity
RUST-1077 ServerMgr.Xp.GetAgent bug
Staggered unity launching
deleting unused controllers
Throwable weapons balancing
Tweaked LookupShortPrefabName / LookupShortPrefabNameWithoutExtension
Tweaked disconnect message when exception is thrown
Added teleportpos, printpos, printrot admin console commands
Fixed (potential) robocopy stall
Updating RustBuild (trying to speed up builds)
RUST-1074 XP bar covering screen after client stall
Merge from throwable_weapons