branchrust_reboot/prerelease_xpcancel
358 Commits over 213 Days - 0.07cph!
Cleaned up a few prefabs
Added item names to related debug output
Fixed client compilation
Fixed a few prefabs
lowgrade fuel default unlock (DERP)
updated to b19
stone spear cheaper
furnace / storage box earlier (before metal objects)
Renamed Internal-PrePassCollectShadows to Internal-ScreenSpaceShadows to match built-in change
Fixed revz screen-space shadows
Minor shader fixes
Merged in revz dx9 player preview fix
Unity b17 shader auto updates
protocol++
mushroom fixes
Merge related shader fixes
Merged b17 changes
Player pullback fix (merge error)
PlayerModelRebuild perf tweaks, profiling
Culled out parent item requirement stuff
Merged perf shit from main
Merged-in water changes and optimizations from main
Updated backend shader code to b14 (tiny changes)
Merged-in shader changes from main
Removed emission from rust/terrainblend to fit sampler limit
Shuffled terrain pvt fetch code to fit within temp register limit
tech tree:
- draw icons
- don't drag recursive unless shift etc down
Fixed binds running when typing in search
Hide unlock panel when unlocked
Craft buttons correctly available depending on whether craftable
Craft queue scrollable
Craft queue cancellable
Show locked level on searched icons
resetbp reverts unlocked items to default
xp.reset works
xp.setlevel works
Fixed XP notice HUD getting huge
Reduced xp gain particle count
Craft count spacing
Hide uncraftable blueprints (like the key)
Don't allow craft if parent item hasn't been unlocked
Show "parent item needs unlock"
Order locked blueprints by cost
Show child items in blueprint description
Fixed xp particle explosion when spending xp
Fixed vitals covering inventory menu
Fixed other player voice notices showing on HUD