128,903 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
        
            
            
            
                
                fixed the bug with the player animating like a complete retard
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Server executes server.cfg properly
Server saves "saved convars" to serverauto.cfg, which runs right before server.cfg
Fact check player counts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made standard refraction shader blending physically correct (alpha only affects diffuse)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Re-exported satellite dish LODs and collisions, refactored prefab scene
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Planner placing deploybles works properly
Changed how guide skins work (simpler, generic, reliable)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Signs break properly when parent dies
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                playerskin2 materials plus textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added more descriptive procedural component loading statuses
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed possible warning in tangent calculation when aligning decor
 
                
                
                
                
                
             
         
        
            
            
            
                
                playerskin2.tga was moved apparently :s
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Replaced hill noise with a nicer-looking, more noisy variant
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked topology dilation destination masks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed detail normals on mesh blend; cleaned some warnings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Unify join/leave messages
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                updated bota vm anims & clips
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hardcoding some values in skin shader
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed missing collider ~ top tier door
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Unify join/leave message style in server console
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix ambience node always thinking the environment has changed
 
                
                
                
                
                
             
         
        
            
            
            
                
                added wolf flinching animations
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                pvt enabled by default, saved properly
 
                
                
                
                
                
             
         
        
            
            
            
                
                deploy / reload aimations now play in the 3rd person!!! YAAAYY 
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scene2Prefab (updated satellite dish prefab)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made the terrain anchor check determine the ideal object placement height from all of its anchors
Added extension method to apply decor components pre-instantiation
Greatly improvement monument spawn position finding
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removing culling on all wall blocks (was sometimes set @1%)
Fixed stone foundation prefabs culling a part that should always render
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed some unused code
Improved terrain modifier generators
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated monument scenes with the improved terrain modifier generators
 
                
                
                
                
                
             
         
        
            
            
            
                
                More hill noise improvements
Added separate detail noise
Increased the number of dune noise octaves
 
                
                
                
                
                
             
         
        
            
            
            
                
                Unified TerrainModifierGenerator and TerrainModifierGeneratorFade
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated monument scenes with the improved terrain anchor generator