128,909 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Removed some unused code
Improved terrain modifier generators
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated monument scenes with the improved terrain modifier generators
 
                
                
                
                
                
             
         
        
            
            
            
                
                More hill noise improvements
Added separate detail noise
Increased the number of dune noise octaves
 
                
                
                
                
                
             
         
        
            
            
            
                
                Unified TerrainModifierGenerator and TerrainModifierGeneratorFade
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated monument scenes with the improved terrain anchor generator
 
                
                
                
                
                
             
         
        
            
            
            
                
                No shortcuts in mesh-blend space conversions (opt later)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed player counts in server browser when player counts > 128
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed lock not getting removed from destroyed doors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added terrain-class prefab type cycle hotkey (shift+c)
 
                
                
                
                
                
             
         
        
            
            
            
                
                shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting)
pressing sprint when autosprinting will disable it
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed some missing skin links for some view models.
updated some view model skins to use the new PBR shader
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Pushed culling at absolute 0% on all blocks. 
Foundation stone floors issues were a broken path to a mesh.. possibly a previous code merging error
 
                
                
                
                
                
             
         
        
            
            
            
                
                Launcher framework changes
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Changed camera clear flags to solid color
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed that the camera instance in the procedural map scene was overriding the clear flags setting of its prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed GameTrace failing inside caves
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                made some improvements to the player flinch animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                renamed shotgun_pump hold overlay so it doesnt conflict with shotgun
 
                
                
                
                
                
             
         
        
            
            
            
                
                Driftwood and some stuff.
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Merged legacy-terrain and procgen7 branches
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Moved TerrainBindShaderProps functionality to TerrainMeta
Moved some code to 2x4 splats
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Removed dead decor scripts. Plugin to Ignore.conf
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed depth offset from sky shaders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated ProjectSettings to u5p2
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Change sign text dialog
Fixed chat opening when renaming sleeping bag
Other sign sizes
Fixed admin giving console text
 
                
                
                
                
                
             
         
        
            
            
            
                
                Replaced TerrainColorMap with TerrainAlphaMap (color to be calculated from biome map)
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed TerrainMeta edit mode errors on terrains that don't have all components
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from changeset 6753