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126,693 Commits over 4,109 Days - 1.28cph!

9 Years Ago
ParticleSystemCull / ParticleSystemLOD fixes
9 Years Ago
maximumDeltaTime
9 Years Ago
9 Years Ago
Changed how NaN damage is ignored (in case early returning leads to issues in Hurt() method overrides)
9 Years Ago
minor compile changes
9 Years Ago
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9 Years Ago
Deferred mesh decal optimizations; down to nearly zero overhead
9 Years Ago
Updated builder
9 Years Ago
more lenient water exit jumping
9 Years Ago
Fixed speedtree shaders
9 Years Ago
Fixed grass shader
9 Years Ago
scene 2 prefab
9 Years Ago
Scene 2 prefab
9 Years Ago
Added new LOD for shipping containers
9 Years Ago
Scene2Prefab harbor_1
9 Years Ago
Adjusted a jumping puzzle barge to cooperate with water
9 Years Ago
server compile fix
9 Years Ago
Fixed instancing in unity std override shaders
9 Years Ago
Scene2Prefab
9 Years Ago
changing layer to World on harbor crane truck and trailers placement polish
9 Years Ago
spawnpoints setup for barrels, crates yields balance - harbors
9 Years Ago
Don't allow items to be stacked on items that have been marked as invalid
9 Years Ago
fix for particles enabling automatically when entering visible range protocol++
9 Years Ago
9 Years Ago
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9 Years Ago
updated rock entity & lods
9 Years Ago
Trailer flatbed
9 Years Ago
Scene2Prefab (static industrial door collider update)
9 Years Ago
Updated static industrial door collider dimensions
9 Years Ago
Fixed motion blur issues
9 Years Ago
RenderInfo update
9 Years Ago
AH tweak
9 Years Ago
Quote filename when opening renderinfo
9 Years Ago
Removed ConstructionRenderer (memory, perf)
9 Years Ago
Disabled MSAA in quality=5 for now
9 Years Ago
Harbor crane LOD tweaks
9 Years Ago
Portacabin colider fixes / glass can be now shot through
9 Years Ago
Fixed crane rotation and moved flatbeds
9 Years Ago
Added color and detailST as instanced properties (rock instancing)
9 Years Ago
Fixed ak, lr300 viewmodels casting shadows
9 Years Ago
Don't apply propertypblocks to gibs if they're empty Removed unused building block code (optimization)
9 Years Ago
Log warning when entity switches to null network group
9 Years Ago
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9 Years Ago
Snow piles on tree bases cull
9 Years Ago
Removed screenspace shadows
9 Years Ago
Fix burlap phys impact voice limiting (RUST-1497) Tighter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish
9 Years Ago
Cherry picked 18108 from prerelease
9 Years Ago
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9 Years Ago
Fixed plugin code (profiler related) and rebuilt dlls
9 Years Ago
Fixed Rust.Data.csproj not handling directories with spaces