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453 Commits over 883 Days - 0.02cph!

1 Year Ago
Fix wonky thirdperson camera
1 Year Ago
Fixed chatbox style warning
1 Year Ago
Restore respawn_entities command Restore kill and noclip commands
1 Year Ago
Fixed chat input getting stomped before submitting a message
1 Year Ago
Clear out chat text on manual close
1 Year Ago
Add new chatbox in razor
1 Year Ago
API update, minor cleanup
1 Year Ago
Experimenting with new Chatbox w/ history https://files.facepunch.com/devultj/1b2711b1/sbox-dev_94lfCQ6Xir.jpg
1 Year Ago
IsClient & IsServer fixes
1 Year Ago
Latest Api
1 Year Ago
Latest engine refactor
1 Year Ago
Let ZNear/ZFar defaults feed through
1 Year Ago
Use Vertical FOV
1 Year Ago
engine-refactor-1 Latest api
1 Year Ago
Use OriginalViewAngles as before
1 Year Ago
Fixed view angles not locking when rotating with phys gun
1 Year Ago
Branch for Sandbox for input changes Use updated inputs Use ActiveChildInput Merge branch 'master' into custom-client-input Merge branch 'master' into custom-client-input Merge branch 'master' into custom-client-input Merge remote-tracking branch 'origin/custom-client-input' Ignore all compiled files
1 Year Ago
Update .addon Don't commit these
1 Year Ago
Update spawnmenu, package spawning tests Fix spawnmenu invert Entity/Npc/Model list use new package/find/ api Merge branch 'master' into custom-client-input
1 Year Ago
Experimenting with new Chatbox w/ history https://files.facepunch.com/devultj/1b2711b1/sbox-dev_94lfCQ6Xir.jpg
2 Years Ago
Entity/Npc/Model list use new package/find/ api
2 Years Ago
Fix spawnmenu invert
2 Years Ago
Update spawnmenu, package spawning tests
2 Years Ago
Tooltips Merge branch 'master' into custom-client-input
2 Years Ago
Tooltips
2 Years Ago
Resolve obsolete warnings Update car surface Make the obscured glow color a little bit nicer https://files.facepunch.com/ognik/1b1411b1/sbox-dev_c7CNdpCnJQ.mp4 Fix obsolete GetHitboxGroup / HitboxIndex Merge branch 'master' into custom-client-input
2 Years Ago
Fix obsolete GetHitboxGroup / HitboxIndex
2 Years Ago
Make the obscured glow color a little bit nicer https://files.facepunch.com/ognik/1b1411b1/sbox-dev_c7CNdpCnJQ.mp4
2 Years Ago
Use ActiveChildInput
2 Years Ago
Use updated inputs
2 Years Ago
Resolve obsolete warnings Update car surface
2 Years Ago
Branch for Sandbox for input changes
2 Years Ago
Re-enable physgun glow Turn outline effect on and off properly
2 Years Ago
respawn_entities also does so on the clients
2 Years Ago
Fix car authority exception
2 Years Ago
Get rid of compile warnings about glow for now
2 Years Ago
pickup debris with physgun and gravgun
2 Years Ago
Fix NRE in player TakeDamage
2 Years Ago
Slow down the grab distance a bit
2 Years Ago
FIlter out damage from grabbed objects using tags
2 Years Ago
Fix obsolete GetTypeByName
2 Years Ago
Remove unused .vtex_c
2 Years Ago
models resource path
2 Years Ago
Remove physgun rotate hacks, Input.MouseDelta is fixed
2 Years Ago
Fix car screen shake
2 Years Ago
Fix car not smashing through things Fix car not driving under water
2 Years Ago
Fix warning
2 Years Ago
Rotate with physgun using accumulated analog look deltas so it's consistent across frame rates (Input.MouseDelta is unreliable per tick)
2 Years Ago
gravgun uses smooth damp instead of joints
2 Years Ago
gravgun only works on dynamic bodies