branchsbox-boomer/maincancel

333 Commits over 184 Days - 0.08cph!

2 Years Ago
Add info to our chatbox when client joins and leaves, not the base chatbox
2 Years Ago
Rename the say concmd also
2 Years Ago
Ledge grab feels a bit better
2 Years Ago
rename chat_add and chat_addinfo concmds
2 Years Ago
Add some logs to chatbox to see why they aren't showing up in packaged game
2 Years Ago
Stomp bsw for simple in-hammer booleans (<3 tj)
2 Years Ago
Asset compile
2 Years Ago
Slight downward offset of rocket explosion position for owner to give a vertical impulse
2 Years Ago
Speed up nails
2 Years Ago
Push a bunch of compiled assets
2 Years Ago
Use BindClass instead for ammo transitions Sometimes isn't dirtying the style properly, investigating
2 Years Ago
Animate when you gain ammo, only if it's your current ammo type
2 Years Ago
Added convars to modify game state lengths Renamed Ammo to AmmoVital, fixed ammo take anim
2 Years Ago
Compiled files excluding vtex_c
2 Years Ago
Fixed players have 2 sets of guns Animate ammo count on shooting
2 Years Ago
Fixed Precache not working correctly Set round timer to 10mins
2 Years Ago
Fixed game not uploading
2 Years Ago
Increase collision boxes on ammo making easier to pickup
2 Years Ago
Boomer Chat box
2 Years Ago
Precache particles Enable shadows in fp for armour
2 Years Ago
Update .addon
2 Years Ago
Updated UI Removed saturation on low health
2 Years Ago
Map vote screen
2 Years Ago
Dont overheal on health and armour on on mega health/armour buff lightning gun
2 Years Ago
Removed DebugOverlays and Logs Show damage dealt on hud Better looking damage indicator
2 Years Ago
Playsound on get a kill Stop ledge grabbing on other players ui tweaks Damage Numbers Shooting anim on lightning gun Set players colour on spawn Hold space to vault Reduce the amount of rockets the player can hold Keyframed animations for hud elements Rocket launcher shoot animation Rail gun shoot animation
2 Years Ago
can switch sooner after switching weapon
2 Years Ago
Fixed Q to switch between last weapon
2 Years Ago
Remove old code
2 Years Ago
Only give weapons using GiveAll command if player does not already have that weapon Clean up the inventory system for Boomer and implement Q to switch Merge branch 'main' of sbox-boomer
2 Years Ago
Mega Armour (Gives player 200 armour( Fixed eyes not using custom shader Added rail sliding from super tumble Give player a jump back when leaving the rail Award styling Updated test map
2 Years Ago
Additional Sounds Nametag style tweak Added Body Armour clothing (Thanks ShadowBrain)
2 Years Ago
Updated coffin model Rocket trail
2 Years Ago
Parent nails that hit entities to the entity they hit
2 Years Ago
Fixed Lightning Gun + fixed Nail Gun errors
2 Years Ago
Test :S
2 Years Ago
Test
2 Years Ago
Fix LightningGun DamageModifier prediction + add GrenadeProjectile and have GrenadeLauncher use it so we can distinguish for the kill feed
2 Years Ago
Update GrenadeLauncher and RocketLauncher to use projectile's attacker and projectile as weapon
2 Years Ago
Clean
2 Years Ago
Destroy laser particle when lightning gun is destroyed
2 Years Ago
Reverse airshot logic
2 Years Ago
Test to fix lighting particles network
2 Years Ago
More tweaks to consecutive
2 Years Ago
Tweak how consecutive kills are calculated
2 Years Ago
Actually fixed it
2 Years Ago
Fix sprees and consecutives
2 Years Ago
Only play sound to attacker
2 Years Ago
Don't play headshot sound for damage when it has the Blast flag
2 Years Ago
Only play headshot sound if it was a kill