branchsbox-boomer/maincancel

333 Commits over 184 Days - 0.08cph!

1 Year Ago
Add info to our chatbox when client joins and leaves, not the base chatbox
1 Year Ago
Rename the say concmd also
1 Year Ago
Ledge grab feels a bit better
1 Year Ago
rename chat_add and chat_addinfo concmds
1 Year Ago
Add some logs to chatbox to see why they aren't showing up in packaged game
1 Year Ago
Stomp bsw for simple in-hammer booleans (<3 tj)
1 Year Ago
Asset compile
1 Year Ago
Slight downward offset of rocket explosion position for owner to give a vertical impulse
1 Year Ago
Speed up nails
1 Year Ago
Push a bunch of compiled assets
1 Year Ago
Use BindClass instead for ammo transitions Sometimes isn't dirtying the style properly, investigating
1 Year Ago
Animate when you gain ammo, only if it's your current ammo type
1 Year Ago
Added convars to modify game state lengths Renamed Ammo to AmmoVital, fixed ammo take anim
1 Year Ago
Compiled files excluding vtex_c
1 Year Ago
Fixed players have 2 sets of guns Animate ammo count on shooting
1 Year Ago
Fixed Precache not working correctly Set round timer to 10mins
1 Year Ago
Fixed game not uploading
1 Year Ago
Increase collision boxes on ammo making easier to pickup
1 Year Ago
Boomer Chat box
1 Year Ago
Precache particles Enable shadows in fp for armour
1 Year Ago
Update .addon
1 Year Ago
Updated UI Removed saturation on low health
1 Year Ago
Map vote screen
1 Year Ago
Dont overheal on health and armour on on mega health/armour buff lightning gun
1 Year Ago
Removed DebugOverlays and Logs Show damage dealt on hud Better looking damage indicator
1 Year Ago
Playsound on get a kill Stop ledge grabbing on other players ui tweaks Damage Numbers Shooting anim on lightning gun Set players colour on spawn Hold space to vault Reduce the amount of rockets the player can hold Keyframed animations for hud elements Rocket launcher shoot animation Rail gun shoot animation
1 Year Ago
can switch sooner after switching weapon
1 Year Ago
Fixed Q to switch between last weapon
1 Year Ago
Remove old code
1 Year Ago
Only give weapons using GiveAll command if player does not already have that weapon Clean up the inventory system for Boomer and implement Q to switch Merge branch 'main' of sbox-boomer
1 Year Ago
Mega Armour (Gives player 200 armour( Fixed eyes not using custom shader Added rail sliding from super tumble Give player a jump back when leaving the rail Award styling Updated test map
1 Year Ago
Additional Sounds Nametag style tweak Added Body Armour clothing (Thanks ShadowBrain)
1 Year Ago
Updated coffin model Rocket trail
1 Year Ago
Parent nails that hit entities to the entity they hit
1 Year Ago
Fixed Lightning Gun + fixed Nail Gun errors
1 Year Ago
Test :S
1 Year Ago
Test
1 Year Ago
Fix LightningGun DamageModifier prediction + add GrenadeProjectile and have GrenadeLauncher use it so we can distinguish for the kill feed
1 Year Ago
Update GrenadeLauncher and RocketLauncher to use projectile's attacker and projectile as weapon
1 Year Ago
Clean
1 Year Ago
Destroy laser particle when lightning gun is destroyed
1 Year Ago
Reverse airshot logic
1 Year Ago
Test to fix lighting particles network
1 Year Ago
More tweaks to consecutive
1 Year Ago
Tweak how consecutive kills are calculated
1 Year Ago
Actually fixed it
1 Year Ago
Fix sprees and consecutives
1 Year Ago
Only play sound to attacker
1 Year Ago
Don't play headshot sound for damage when it has the Blast flag
1 Year Ago
Only play headshot sound if it was a kill