branchsbox-game/mastercancel

632 Commits over 122 Days - 0.22cph!

3 Years Ago
Push more of Steamworks behind proxy Merge branch 'master' of sbox-game
3 Years Ago
Additive directional blend in noclip
3 Years Ago
Add.Icon also takes optional class
3 Years Ago
DevNotice can take material icons Merge branch 'master' of sbox-game
3 Years Ago
Temporary fix for Shotgun getting "Reloading" tag stuck on Early out for the Reloading tag in ReloadExit
3 Years Ago
Added reload animation to shotgun Merge branch 'master' of sbox-game
3 Years Ago
Test Styles tests Whitelist System.Net.WebUtility* Update base.fgd
3 Years Ago
Update base.fgd
3 Years Ago
Concrete barrier lod changes Merge branch 'master' of sbox-game
3 Years Ago
removing localtest map
3 Years Ago
updated WIP construct map
3 Years Ago
Concrete barrier changes changes to base mesh, bake and added lods Merge branch 'master' of sbox-game
3 Years Ago
Added "low crouching" poses to all holdtypes that didn't have one yet
3 Years Ago
Added proper hitbox HITGROUPs to left/right arms/legs
3 Years Ago
Improved shotgun attack animations + a few other minor tweaks
3 Years Ago
Universal "carry anything" holdtype
3 Years Ago
Added throw animations for HoldItem + other changes 2 variants for left-handed & right-handed, only one for 2-handed. Also added the following Parameters to the animgraph: holdtype_attack, holdtype_handedness, holdtype_pose, holdtype_pose_hand
3 Years Ago
Ignore config/addon_paths.json Delete GenerateProjects.bat
3 Years Ago
Added HoldItem two-handed poses, added movement 1D Blends as ModelDoc sequences
3 Years Ago
Work checkpoint
3 Years Ago
HoldItem holdtype work in progress
3 Years Ago
Adjusted concrete barrier UV Tweaks to layout
3 Years Ago
Remade the low for concrete barrier Now better matches the high Merge branch 'master' of sbox-game
3 Years Ago
Party members follow party into games (in theory)
3 Years Ago
Unbroke the animgraph
3 Years Ago
More animgraph updates
3 Years Ago
Popup menu sex up Merge branch 'tmp'
3 Years Ago
Updating animgraph with new parameters
3 Years Ago
Switching some parameters around for Max
3 Years Ago
Revert "Replace obsolete property" This reverts commit fcd242d5e9bbf27370a73d9ee98ba544af6d052b.
3 Years Ago
Replace obsolete property
3 Years Ago
Update base.fgd again
3 Years Ago
Updated base fgd
3 Years Ago
Updated base fgd Merge
3 Years Ago
WIP concrete barrier No LODS yet and final setup
3 Years Ago
Oops I left the tests in Merge branch 'master' of sbox-game
3 Years Ago
Added suit trousers Added smart shoes some missed compiled mats Merge branch 'master' of sbox-game
3 Years Ago
Default values for door ents Updated func_rot_button to have outputs/default values
3 Years Ago
Update the base.fgd
3 Years Ago
Menu overlay, accept friend invite in game instead of having to deal with overlay etc Merge branch 'master' of sbox-game
3 Years Ago
updated suitjacket thumbnails
3 Years Ago
Added suitjacket and suitjacket with unbuttoned shirt Merge branch 'master' of sbox-game
3 Years Ago
Prop.CollisionGroupOverride works Fix func_door's MoveDirIsLocal keyvalue DrawAngles for func_doors and func_buttons Hammer.RenderFields for all the c# ents
3 Years Ago
Scale adjusted concrete barrier blockout Adjusted scale down a touch. Merge branch 'master' of sbox-game
3 Years Ago
AddEvent => AddEventListener
3 Years Ago
WIP construct map update Merge branch 'master' of sbox-game
3 Years Ago
Update UI when lobby owner changes
3 Years Ago
Concrete barrier blockout blockout for review Merge branch 'master' of sbox-game
3 Years Ago
Improvements to transitioning in/out of long idle states Fixed missing BoneMarkupData for ikrule bones, updated gitignore Added facial fidgets
3 Years Ago
Some compiled assets it keeps wanting me to commit