branchsbox-hover/maincancel

666 Commits over 730 Days - 0.04cph!

3 Years Ago
Tweaks
3 Years Ago
Have the floating damage labels get smaller over time
3 Years Ago
Added a floating damage label each time a player is hurt
3 Years Ago
Added first iteration of fall damage
3 Years Ago
Use a custom copy of MoveHelper for now Merge branch 'main' of sbox-hover
3 Years Ago
Updated Dune (Map on backend now to playtest)
3 Years Ago
Fixed all weapon muzzle attachments (you won't believe how awkward this was)
3 Years Ago
Fixed sideman particle not being locked to muzzle
3 Years Ago
Dune Map layout finished for playtest
3 Years Ago
Added Hammer helpers for turret and launchpad
3 Years Ago
Update Dune Map Finished up team bases Adjusted turrets
3 Years Ago
Progress on Dune map
3 Years Ago
Update Turret to have range sphere in hammer
3 Years Ago
Sideman particles set up
3 Years Ago
Fixed Shotblast muzzle position
3 Years Ago
Sideman muzzleflash increased Muzzle flash on shotblast Merge branch 'main' of sbox-hover
3 Years Ago
Increased health regen start sound volume
3 Years Ago
Fixed Buzzkill award being given to the wrong player
3 Years Ago
Slightly reduced Pulsar blast radius
3 Years Ago
Increased Pulsar projectile speed
3 Years Ago
Doubled most weapon sound distances
3 Years Ago
Added placeholder health low effects. Added placeholder Pulsar sounds. Added sounds for the Turret projectiles
3 Years Ago
Blur the Respawn Screen more
3 Years Ago
Implemented Shotblast particles and added placeholder sounds for Shotblast, Longshot and Sideman
3 Years Ago
Shotblast particles
3 Years Ago
Tweaked particles Merge branch 'main' of sbox-hover
3 Years Ago
Added Speedo Merge branch 'main' of sbox-hover
3 Years Ago
World models for guns
3 Years Ago
Added Weapon.DamageFalloffStart and Weapon.DamageFalloffEnd and set values for Blaster and Sideman
3 Years Ago
Up the ski loop volume and adjust ground angle
3 Years Ago
Added some additional alternatives
3 Years Ago
Added a landing sound (volume depends on velocity when landing)
3 Years Ago
Added client ragdolls for performance and updated SpectateCamera to spectate the ragdoll. Fixed player being visible when dead (temporary hack, EnableDrawing called server-side seems to have broke in the last couple days?)
3 Years Ago
Fixed issues that arise when a player kills themselves. Added all ammo types. Added support for melee attacks to weapons but disabled for now.
3 Years Ago
Added blast radius and scaled damage by distance to explosives
3 Years Ago
Tweaked again
3 Years Ago
Tweaked some values
3 Years Ago
Updated to dune + vpk
3 Years Ago
Make barage grenade have a rubber surface property
3 Years Ago
Added explosion sounds to Pulsar and grenades
3 Years Ago
Renamed PhysicsProjectile to BulletDropProjectile. Added PhysicsProjectile. Implemented Barage (Grenade Launcher)
3 Years Ago
Fixed physics projectiles not playing proper impact effects when hitting close targets and implemented blast effect to Pulsar which you can "rocket jump" with
3 Years Ago
Implemented all placeholder weapons just so we aren't using the same Rust asset for everything Merge branch 'main' of sbox-hover into main
3 Years Ago
Fixed player not using world model for blaster
3 Years Ago
Blaster World Model + Updated material
3 Years Ago
Fusion Rifle explosion
3 Years Ago
Added Pulsar weapon and _placeholder_ models for Blaster and Pulsar
3 Years Ago
fusion Rifle impact
3 Years Ago
Fusion Rifle Muzzleflash Fusion Rifle projectile
3 Years Ago
Removed old particles