branchsbox-platformer/maincancel
231 Commits over 518 Days - 0.02cph!
Fix up key pickups a bit
Reset pickups when timer resets
Can't double jump shortly after becoming ungrounded
Coyote time
Bit of cleanup
Course timer w/ elapsed time in top left hud
Fix annoying double jump w/ high ping
Reduced waiting timer + .addon update
Flag model
fgd
Forget base velocity for now
Move with rotating platforms
Button trigger
Test map
Dev materials
Assets
Carriable prop
Update test map
Press E to carry around and throw props
Coin collect particle
Glider pickup
hud update
Waiting brushent
Clean up assets
quicker spin on collectable
Adjusted collectable styling
Round Timer
Disable gliding for now
Player Use + cleanup
Allow mappers to place as many collectables as like
Scoreboard + new collectable hud
Remove low life indicator
Coins add to players score (crappy way of doing for now)
FGD update
Add RailPathEntity for rail sliding
Update test map
Find nearest point on rail path, slide it if close enough
Slide & RailSlide use new skid animation
Cleanup
Beam does 1 dmg per second
Laser knockback
Fix up post-damage invulnerability delay
Update local.platformer.fgd
Asset compile
Fix laser damage
Added decay platform
Added laser beam (does not deal damage yet)
Update PlatformerController.cs
Added temp laser beam particle
Updated test map
Slight controller adjustment
Start of rail slide mechanic
Use New camera for only controller input + use input actions
Long Jump always sends you forwards now
Disable wall run for now
Platformer camera
Camera & movement improvements
Woops
BaseCollectible - handles client only pickups, converted all pickups to this
Nametags match player color
Fix authority exception
iv_view locks view rotation
Added energy to glider ability
Sign Post editor icon
Added duck jump
Allow keyboard input to walk again
Players can now long jump in 4 directions
Test map updates
Show other players when you player entered new area
Returned Impulse to player
More consistent Long Jump to Sliding
Made sliding and long jumping feel much better together
Only juice for damage on server
Give players a colour when they join the game
Long jump particle trail
Fixed player icon not being square
Added ignore fall damage volume
Landmark hammer material
Updated FGD
Particle effect picking up health and life
Jumppad support
Update local.platformer.fgd
Entered new area hud