193,695 Commits over 4,079 Days - 1.98cph!

7 Years Ago
backup
7 Years Ago
Dungeon asset files.
7 Years Ago
SMG costs reduced Machette is default blueprint, required WB1 removed wood cost from sleeping bag/sheet metal door removed paper, note/building plan requires wood added more loading tips added voice chat tip phrases
7 Years Ago
weapon_smg1 works for NPCs
7 Years Ago
art
7 Years Ago
stripped kit ids from team, gamehost, setup etc
7 Years Ago
New network interpolation and extrapolation
7 Years Ago
kits
7 Years Ago
Observable
7 Years Ago
Progress backup
7 Years Ago
arrow gametip fix
7 Years Ago
UnitView.ApplyKit is now ApplyKitColours, private and with no bool for sharedMat or Away. added UnitView.ApplyHomeKit and UnitView.ApplyAwayKit to use instead which call ApplyKitColours
7 Years Ago
Fixed mesh decals sometimes losing refl probe Attempt at fixing sporadic glcore errors via force disabled std shader probe blending
7 Years Ago
merged to main
7 Years Ago
more / merged
7 Years Ago
more
7 Years Ago
Fix for squad editor not clearing squads when switching maps
7 Years Ago
AI fixes
7 Years Ago
commit fix
7 Years Ago
Reset GPV in FindBestGoalPlanVariant
7 Years Ago
Observer stuff
7 Years Ago
stone pot item
7 Years Ago
Log all the things ever
7 Years Ago
multiple career league support wip
7 Years Ago
Merged from ai branch
7 Years Ago
Merged from main
7 Years Ago
Removed Population from Scientist.
7 Years Ago
hopefully actually fixed that NRE in KeywordsUtility. More Goal Momentum stuff.
7 Years Ago
Admire updates
7 Years Ago
removed fire from giant wooden hut
7 Years Ago
Some fixes for Goal Momentum. Potential fix for GoalPlanVariant.SetOverride NRE.
7 Years Ago
Get_Weapon properly handles non-weapon entities when bSkipNullErrors = false
7 Years Ago
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7 Years Ago
Added printpos / printrot / printeyes server console commands
7 Years Ago
changed team counts per league: 8/10/12 merged from main
7 Years Ago
Phrases
7 Years Ago
Find Unused Assets Window now also shows unused types and how many assets there are of those types. Logging for NRE in GoalPlanVariant.SetOverride.
7 Years Ago
wip squad editor color kit stuff
7 Years Ago
Merged from ai branch
7 Years Ago
Some switch compile fixes
7 Years Ago
Merged from main
7 Years Ago
Some minor tweaks to Scientist behaviour.
7 Years Ago
protocol++
7 Years Ago
NextBot class: * Added type checking and errors for self ( argument 1 ) * NextBot.GetRangeSquaredTo now actually works the way it's intended to, by returning square range * Added better type checking and error output to NextBot.GetRange(Squared)To()
7 Years Ago
Third person sounds for water bucket, bottle, jug, and bota bag. New flare sounds Survey charge fuse sound and deploy sound polish Medical Syringe sound polish and third person sounds Third person planner deploy sound Ambience level tweaks Lower global voice limit on gunshots (scientist spam gun perf)
7 Years Ago
how to use bow tip how to drink from lakes/river tip cannot harvest tip pickle icon
7 Years Ago
tweak color/ui
7 Years Ago
Dungeon stuff
7 Years Ago
More cleanup + bootstrap change merge.