193,694 Commits over 4,079 Days - 1.98cph!

7 Years Ago
General cleanup
7 Years Ago
Move prefabs
7 Years Ago
Car cleanup
7 Years Ago
7 Years Ago
7 Years Ago
misc
7 Years Ago
Save/Load, logins etc
7 Years Ago
Removing or moving some stuff. Bringing a couple of things back.
7 Years Ago
Fixed hair specular and roughness naming
7 Years Ago
Apparently the rust DLL uses newtonsoft JSON internally. Bringing it back.
7 Years Ago
Dungeon stuff Cleanup
7 Years Ago
Oops needed Rust water.
7 Years Ago
Moved non-essential item gathering to a Stockpiling module. ActiveBehaviourCondition now checks current goal instead of active GPV. This should stop stuff like conversations being able to interrupt important stuff like building.
7 Years Ago
Plugins cleanup
7 Years Ago
cleanup compile error
7 Years Ago
added 15 loading menu tips added no build zone tip added how to open build options tip added hammer upgrade tip
7 Years Ago
7 Years Ago
UI styles stuff
7 Years Ago
Cleaning out content folder
7 Years Ago
7 Years Ago
7 Years Ago
Fix overhead when waking up a lot of dormant agents.
7 Years Ago
AI behaviour tweaks.
7 Years Ago
Restore script that was still used
7 Years Ago
Unused character stuff
7 Years Ago
Merged from main
7 Years Ago
More on scientist behaviour.
7 Years Ago
Removing testconstruct_map. Keeping testconstruct
7 Years Ago
Clean out testing folder. This stuff is the version history if we ever need it again.
7 Years Ago
Cave lighting
7 Years Ago
added place sleepingbag tip added how to throw tip added how to retrieve thrown items tip
7 Years Ago
Added netgraph.categoryfilter and netgraph.objectfilter Only track network packet stats if netgraph is enabled
7 Years Ago
FindUnusedAssetsWindow dockable
7 Years Ago
squad verification rework
7 Years Ago
Removed some dev convars that were all broken / unused
7 Years Ago
Removed some legacy network graph garbage that's entirely unused since it was replaced by the new netgraph
7 Years Ago
removed an unnecessary squad verification
7 Years Ago
Adjusted mipmap coverage to improve tree density at long distances
7 Years Ago
more roster generation tweaks
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
added tooCold tip added tooHot tip added radiation tip added remove radiation tip
7 Years Ago
Observer shit
7 Years Ago
wip: UnitGenParams RosterGenParams
7 Years Ago
Eliminated GC from GlobalMessages subscription (particularly ItemIcon.OnEnable / OnDisable in UIInventory.Update)
7 Years Ago
Pine trees LOD polish and settings
7 Years Ago
Pine tree LOD polish and settings
7 Years Ago
Removed itemoutline test convar (showoutlines still exists)
7 Years Ago
FindUnusedAssetsWindow display bits
7 Years Ago
RosterGeneration now picks X random unit types to fill teams with isntead of the first X types