200,001 Commits over 4,140 Days - 2.01cph!
Swizzled atlas texture channel packing to improve compression quality for normal as well as height/blend mask
Updated terrain shaders to reflect the swizzling
Fixed the entire networking system "pissing the bed" when switching weapons
Fixed skinnedmesh collision detection sometimes "fucking up"
Fixed CameraMan rotation being "shit"
Sky & biome setting tweaks.
Made that one sad little temp snow tree not be gigantic.