200,001 Commits over 4,140 Days - 2.01cph!

11 Years Ago
Updated lidgren to r391
11 Years Ago
null entity check in SaveAll (something weird is happening)
11 Years Ago
[racer] Added basic track generation and rendering.
11 Years Ago
Added `Vector2i.Length`.
11 Years Ago
Very thick lines drawn with `Graphics.DrawLines` are now clipped correctly.
11 Years Ago
[racer] Fixed track mitering.
11 Years Ago
[racer] Added ignore file.
11 Years Ago
[racer] Track is now randomized.
11 Years Ago
[racer] Reduced default traction.
11 Years Ago
[shooter3d] Some refactoring.
11 Years Ago
[shooter3d] Added `Cuboid` class.
11 Years Ago
Documentation updated during deployment build e0ae0678-4a7c-43b6-bf07-8c4ebd7dbe0e.
11 Years Ago
Documentation updated during deployment build e0ae0678-4a7c-43b6-bf07-8c4ebd7dbe0e.
11 Years Ago
Post-build deployment, GUID: e0ae0678-4a7c-43b6-bf07-8c4ebd7dbe0e
11 Years Ago
Post-build deployment, GUID: a81bee29-f196-4935-8f12-9a17fd2c080a
11 Years Ago
Updated .gitignore.
11 Years Ago
Switched networking to use times instead of ticks Added server.fakelag Added sever.fakeloss Made lerping more sophisticated Fixed RemoteLog serialization Protocol++ Fixed ddraw.boxes all being white
11 Years Ago
11 Years Ago
Stairs block, both for foundation steps and slanted half block - Behold the stairy rooftops!!
11 Years Ago
Fixed missing damagetype on pickaxe + balance
11 Years Ago
[racer] Camera now rotates with the car.
11 Years Ago
added minecarts to props
11 Years Ago
Added scripts folder & Ape clean export script
11 Years Ago
added minecarts to wild west unity scene
11 Years Ago
[racer] Car can now detect when it is on the track.
11 Years Ago
Backup for log wood set
11 Years Ago
Refactored terrain modifier system Added terrain height modifier
11 Years Ago
network grid tweak
11 Years Ago
added 1sr set of material examples to the shader test scene.
zon
11 Years Ago
Adjusted animal senses.
zon
11 Years Ago
Ops, re-enabled AIHandler trottling.
zon
11 Years Ago
Merged changes from main.
11 Years Ago
[racer] Implemented basic dirt particles kicked up when going offroad.
11 Years Ago
Quick and dirty scale tweaking on the lighthouse. Not final.
11 Years Ago
Updated lighthouse max file.
11 Years Ago
Bunch of clientside profiling
11 Years Ago
added test track
11 Years Ago
Ref images for char02 expressions. PoseC added to Maya scene. Tweaks to Toolbag scene.
11 Years Ago
[racer] Roads now have some texture.
11 Years Ago
PG
11 Years Ago
Updated Ape anim meta files
11 Years Ago
Updated Ape serve
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
When loading a HeldEntity, reset the owner
11 Years Ago
More profiling
11 Years Ago
[block_party] tweaked smile block invisibility and added particle effect
11 Years Ago
[block_party] used Add3 in Swatches
11 Years Ago
Better behaviour for disabled entities
zon
11 Years Ago
Animals now accelerate. Fixed and balanced endurance hunting. Reduced amount of predator animals spawned. Animals now tend to flee further. Animals will now think more frequently if they are moving quickly.
11 Years Ago
[block_party] added speed lines to blocks