199,242 Commits over 4,140 Days - 2.01cph!

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11 Years Ago
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11 Years Ago
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11 Years Ago
Time of Day update to 3.0.0 prerelease 3 Tweaked SH calculations to be more in line with default lighting Set ambient color (used in bottom hemisphere) to the same as the one in default lighting Temporarily reduced reflection cubemap intensity by 75%
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11 Years Ago
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11 Years Ago
Reapplied reflection probe disable patch for OS X / Linux
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11 Years Ago
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11 Years Ago
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11 Years Ago
First pass at bone knife sounds
11 Years Ago
Disabled glossy env on terrain shaders; unity seems to fail binding the correct custom cube before rendering the terrain Tweaked testlevel terrain specular params
11 Years Ago
Updated the basic shirt to use the metalness version of the standard shader. Also added a detail texture.
11 Years Ago
Added mid-level jacket models, mats, and prefabs.
bot
11 Years Ago
OSX Build