202,091 Commits over 4,171 Days - 2.02cph!

6 Years Ago
Oops, flip a sign
6 Years Ago
Update road nav layer modifiers
6 Years Ago
Modified NPC stuck detection
6 Years Ago
merge from main
6 Years Ago
navmesh fix
6 Years Ago
Disable all agent navigation in buildings. Nav with generated colliders in buildings was causing issues - particularly sometimes sneaking through walls on buildings that don't have a bottom floor foundation. Don't think this used to happen, I suspect a Unity update at some point changed something. We'll just have no NPC/bot nav into buildings for now.
6 Years Ago
ch47 egress state fix
6 Years Ago
compile fix
6 Years Ago
AIInformationZone NRE fix for no AIInformationZone
6 Years Ago
Unity really wants me to update these two prefabs in particular to include the new invisible flag.
6 Years Ago
When NPCs die due to pathing issues, don't drop inventory.
6 Years Ago
merge from main
6 Years Ago
Edit testing game modes
6 Years Ago
Add missing include
6 Years Ago
Give testing game mode NPCs some cash
6 Years Ago
Merge from Main
6 Years Ago
hail mary water q=0 displacement fix
6 Years Ago
remove stray stopping music debug.log
6 Years Ago
merge from main
6 Years Ago
Prefab ID fixes
6 Years Ago
fixed disabled navmesh spam
6 Years Ago
oil rig ch47 no longer drops crates when destroyed
6 Years Ago
roam bunching fix rowboat fix
6 Years Ago
HL1 NPCs no longer can talk to acting NPCs
6 Years Ago
More foam on rhib + longer fading ocean disturbance
6 Years Ago
Fix flechette gun in MP
6 Years Ago
Fixed some stuff because Unity is fucking shite.
6 Years Ago
[D11][Tutorial] WIP
6 Years Ago
door work fixed scientist respawns on oil rig do not save scientists
6 Years Ago
Oil rig breaker clunk sound
6 Years Ago
[d11][Audio] Sphere tank, Storm Drain, Supermarket, Timber Mine, Train Wagon C, Tunnels - all updated with new reverb settings
6 Years Ago
texture and prefab resizing
6 Years Ago
Grenade Launcher, world and view model. lods and prefab + materials.
6 Years Ago
[D11] [UI] Moved lastTickTime and timeSinceLastTick outside of server define and removed variables with same name from BasePlayer-Client to prevent ambiguity.
6 Years Ago
Fixed NPC moving all fucked when traversing navmesh link (classic)
6 Years Ago
Water interaction aligment proper + rowboat disturbance size tweaks
6 Years Ago
debug.log removal
6 Years Ago
manifest
6 Years Ago
[D11] Col meshes reduction
6 Years Ago
[D11][Tutorial] Updated manifest, removed old stripped version (no longer needed)
6 Years Ago
[D11][Tutorial] Changes to tutorial game options prefab so it is added to the manifest
6 Years Ago
[D11] PS4 Fix description of achievement - Sulfur -> Sulfur Ore
6 Years Ago
potential nre fix
6 Years Ago
Backing up this prefab.
6 Years Ago
Oil rig ambient stings
6 Years Ago
[D11] Bug fix for achievement (award kill by rock when killing non-player)
6 Years Ago
Reapply 32821 NRE Fixes
6 Years Ago
Softer cargoship splash wake intersection with ocean (needs switch to interaction later)
6 Years Ago
merge
6 Years Ago
A few price tweaks