200,541 Commits over 4,140 Days - 2.02cph!
Added a Stage class to the BudgetBoy API.
Fixed screen glow not changing color correctly.
Fixed screen glow not changing color correctly.
Skinned "burlap trousers" are now rigged to the player model (has LODs as well)
added a burlap trousers prefab as requested by the Burlapian gods.
Now using forced text assets rather than mixed.
Now using forced text assets rather than mixed.
Added -w option to the packaging tool to choose whether warnings should be shown.
Added -w option to the packaging tool to choose whether warnings should be shown.
burlap_trousers textures + meta files
Added tons of new bushes and trees (shit's gonna be broken, please direct all flames directly to @peturah)
Protocol++
added some mac & sublime stuff to gitignore
added some mac & sublime stuff to gitignore
made a new material for the burlap trousers
Added burlap trousers item
Added blueprints for a bunch of items
Added low grade fuel item
Added some basic compression to the BudgetBoy graphics serialization by economizing on concurrent swatch or UV repetitions.
Added some basic compression to the BudgetBoy graphics serialization by economizing on concurrent swatch or UV repetitions.
Merge branch 'master' of arcade
Merge branch 'master' of arcade
added AnimationEvent "SetIKWeight" that will allow turning on/off the IK weighting.
changed the rifle running animations so the gun is lower and more natural looking when he runs; added IK events to the prone --> stand animations
Fixed the red error notification showing for warnings in the packager.
Fixed the red error notification showing for warnings in the packager.
Forced the compiler to use warning level 4.
Forced the compiler to use warning level 4.
Started creating Makefiles, guaranteed to not be functional yet.
Started creating Makefiles, guaranteed to not be functional yet.
modified GameAPI makefile
modified GameAPI makefile
More mono Makefiles made for Macs
More mono Makefiles made for Macs
Fixed using different scales for world and screen positions in the BudgetBoy API.
Fixed using different scales for world and screen positions in the BudgetBoy API.
Added Button.JustPressed and Button.JustReleased
Added Button.JustPressed and Button.JustReleased
Added separate axis definitions for left / right stick and WASD / arrow keys
Added separate axis definitions for left / right stick and WASD / arrow keys
Added IUpdatable interface, and IUpdatables added to a Stage are now automatically updated.
Added IUpdatable interface, and IUpdatables added to a Stage are now automatically updated.
Added Entity.IsActive and Entity.IsVisible